Here's the first scenario I ever posted on 'Poly, shortly after signing up for the forums, nicely refurbished by the dedicated work of Steph (jim panse) and, by proxy, those whose signatures are on those new units. The original was an eyesore with vanilla, CiC, and FW graphics, with a few Net ones of the time, in an unappealing mix. It's a pretty simple, down-and-dirty Mexican Revolution scen, but was an early one. See what you think of the revision!
Announcement
Collapse
No announcement yet.
My First Scenario Posted - Refurbished
Collapse
X
-
Originally posted by jim panse
Why no-one posts a reply? I think this is quite fun to playAnkh-Morpork, we have an orangutan...
Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464
Comment
-
I noticed in my playtests, and Steph says he noticed in his, that it's suicide to play the Mexican Revolutionaries, yet they're one of the two reccommended players. Try this version, where I've improved Mexican Infantry and Cavalry (as well as the generic artillery). I've also increased ALL units' moves, as I didn't take the scale of the map into account when I first made this.Attached Files
Comment
-
Before you all go and download that one, it's not fully updated. Here's the updated version, though it's still got a bug I can't fix. I set all infantry to a move of 2, but New Spain's can only move 1, even though the rules.txt, Civilopedia, and Units Editor all say it can move 2. If anyone can fix that, please let me know. Otherwise, with that in mind, try this one out.Attached Files
Comment
-
Originally posted by jim panse
That might be a good reason, Cyrion ... forgive me.Ankh-Morpork, we have an orangutan...
Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464
Comment
-
Originally posted by Patine
I set all infantry to a move of 2, but New Spain's can only move 1, even though the rules.txt, Civilopedia, and Units Editor all say it can move 2. If anyone can fix that, please let me know.
The units in the scen file must have been created when the units had Mv=1. This value is saved in the unit movement parameter for each unit in the units file and updated each turn. If the scen is started and 1 turn completed, all NS Inf have 2 moves on the next turn.
To fix it would require hex editing every NS Inf in .scn file. Not worth it because the problem corrects itself.
Excerpts from the Manual of the Civilization Fanatic :
Money can buy happiness, just raise the luxury rate to 50%.
Money is not the root of all evil, it is the root of great empires.
Comment
Comment