Everyone:
I'll answer my own question: Yes, they are.
I've allowed some games to progress to the point where the AI gets stealth technology, and every time I'm left is disbelief at how *effective* stealth fighters are at decimating an attacking force, particularly if it's not sitting in fortresses on hills or mountains.
It really sucks when you have AI cities not connected by roads or rails, and defended by multiple stealth fighters. Heh. I'm having a helluva time getting armor and howitzers into range w/o losing half the attacking force. Worse, these cities are defended by SAM batteries *and* SDI facilities, which pretty much rules out missile strikes of any kind, and makes it difficult even for stealth bombers to carry out an effective attack. Most aggravating of all? The darn cities are size 3 and 4 respectively! AUGH! And they're the *last* Mongol cities! I've conquered everything else with my Aztec allies.
Gatekeeper
I'll answer my own question: Yes, they are.
I've allowed some games to progress to the point where the AI gets stealth technology, and every time I'm left is disbelief at how *effective* stealth fighters are at decimating an attacking force, particularly if it's not sitting in fortresses on hills or mountains.
It really sucks when you have AI cities not connected by roads or rails, and defended by multiple stealth fighters. Heh. I'm having a helluva time getting armor and howitzers into range w/o losing half the attacking force. Worse, these cities are defended by SAM batteries *and* SDI facilities, which pretty much rules out missile strikes of any kind, and makes it difficult even for stealth bombers to carry out an effective attack. Most aggravating of all? The darn cities are size 3 and 4 respectively! AUGH! And they're the *last* Mongol cities! I've conquered everything else with my Aztec allies.
Gatekeeper
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