Time to start working on my first ToT scenario! 
Making Discworld II for ToT will allow me to remove some of the barriers I encountered while I developed the first one for MPGE, namely:
1) having at last enough space in the event file! That is really the main point for me! This will mean: more events, and even more crazy atmosphere messages during the game!
2) multi-map! get ready to visit other weird parts of the Discworld!
3) more units! Now Greebo and Lu-Tze will make an appearance!
4) better graphics, which will allow you to help me again... (Curt??
)

Making Discworld II for ToT will allow me to remove some of the barriers I encountered while I developed the first one for MPGE, namely:
1) having at last enough space in the event file! That is really the main point for me! This will mean: more events, and even more crazy atmosphere messages during the game!

2) multi-map! get ready to visit other weird parts of the Discworld!
3) more units! Now Greebo and Lu-Tze will make an appearance!

4) better graphics, which will allow you to help me again... (Curt??
)

According to its description, "The Luggage" should be a Freight (see, I do carefully read all descriptions). For that it needs to be in the Freight slot in RULES. It will be if you interchange it and the Barbarian Village.
I would suggest providing 4 more Golems so that roads to the west, north and east could be built simultaneously.
Any chance of a file that contains the name of the event, it's description and the description of its destruction? Of course, it should not include coordinates.
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