The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Sorry Brian, but I spent yesterday trying to sort out the mysteries of spawning units in hostile cities. Never even looked at my inbox. Doing your save now.
Up the Barbs!
Excerpts from the Manual of the Civilization Fanatic :
Money can buy happiness, just raise the luxury rate to 50%.
Money is not the root of all evil, it is the root of great empires.
The lifespan of a flying mountain will likely depend on it slot, @UNIT_ADVANCED settings, and range (for air units). Anything else?
Just it's move rate (zero). It can already be done with old civ2 rules, but they affect ZOCs still. The only way around it I know is to set a civ aside for terrain and ally that civ with everyone. Using barbs would free up that civ slot.
I'm consitently stupid- Japher I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned
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