The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by fairline
Thanks Eivind. Now about your Waterloo scenario.....
BTW - I f'ed up the files when first posted - they're fixed now.
Here's the units file for the MP version btw. (including a more distinct horse artillery).
As for the Waterloo scenario, I don't know anymore. I put a lot of energy into the Desert War scenario, but the reception was so lukewarm for the beta I doubt I will ever bother finishing it. Even less, start a new project...I think the 'Era of Eivind' is over
But I have some stuff on my computer if anyone else want to give the waterloo a shot.
Attached Files
Last edited by Eivind IV; October 25, 2005, 09:55.
Good work on the horse arty Eivind - I was too lazy to bother
I've noticed I've stuffed up again - the Dragoon Du Garde (which the rules say is Austrian) is event-generated for the French, so he has the wrong flag. I've never noticed before as I always play as the British. Can't be arsed to change him, so delete the flag if it bothers you.
BTW, I'm very interested in your Desert War scenario, but I wanted to get other commitments out of the way before playtesting it. I'm sure there are lot's of other takers, so don't give up on it just yet.
Originally posted by Case
...however, I must confess that I prefer the 'old' Boney graphics in the scenario. Those multi-unit graphics look really good IMO and contribute to the scenario's unique atmosphere (which is perfected by John's excellent work in modeling the dynamics of Napoleonic era warfare).
I know what your saying Case - it was a novel approach but I guess I struggled to differentiate between some of them. I think it would make a lot of sense for a tactical Napoleonic War scenario to have multi-units as well.
Just a personal preference I suppose at the end of the day.
Your project has my blessing - a lot of players request this, and now I can offer it as well. Sheer laziness was stopping me doing it myself... Post it around and advertise it as you see fit.
But for myself, I agree with Case - the multiunits give it a certain "feel" I like. You have to be quite at home with the scenario before you get over the confusion factor though, I agree.
And thanks for the words of support everyone. Much appreciated. Might even get me to do Boney III one day...but I have been saying THAT for nearly a year now...
boney III would be good... but weren't you working on a WWI project a while back John? I'd really like to see what you could do with the 'war to end all wars'.
STDs are like pokemon... you gotta catch them ALL!!!
Originally posted by fairline
Just a personal preference I suppose at the end of the day.
Exactly right. IMO, your units in this thread are the nicest Napoleonic era units yet released. The Boney graphics just work really well in their context.
Originally posted by Patient English
Well, so would I! I have abandoned my attempt at an SP WW1 scenario - the AI just can't play well enough.
You mean, the AI is even dumber than the WW1 era generals?
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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