Everyone:
... is this a relatively easy procedure where one simply has to switch a few numbers around? For example, if I wanted to move the Romans (white) to the purple color group (Mongols, India, Sioux), it'd just be a matter of sending one of the former purple civs to the white group in Rome's place?
I've fiddled rather extensively with the RULES.TXT file and have never had a problem (except for the *one and only time* I played around with a universal value — thank goodness for backups), but have never messed around with color groups before. I did succeed in getting the AI to use cruise missiles on armored divisions and port cities, though, rather than just stocking up on them for use against ships.
I use the Macintosh version of Civ II, but insofar as I can tell, the program operates quite similarly to its PC cousin.
Gatekeeper
... is this a relatively easy procedure where one simply has to switch a few numbers around? For example, if I wanted to move the Romans (white) to the purple color group (Mongols, India, Sioux), it'd just be a matter of sending one of the former purple civs to the white group in Rome's place?
I've fiddled rather extensively with the RULES.TXT file and have never had a problem (except for the *one and only time* I played around with a universal value — thank goodness for backups), but have never messed around with color groups before. I did succeed in getting the AI to use cruise missiles on armored divisions and port cities, though, rather than just stocking up on them for use against ships.
I use the Macintosh version of Civ II, but insofar as I can tell, the program operates quite similarly to its PC cousin.
Gatekeeper
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