Welcome to North Africa - a sandy hot hell! The desert fox and the desert rats are bashing together in a fight for the desert wasteland
It's a project I started a couple of years ago but abandonded as I grew tired of scenario making for a while. The map alone took me an eternity to make before I was satisfied. Just recently I took it off the shelf and blew dust off it.
The scenario starts in march 1941, with Rommel's first offensive and will continue until the bitter end in Tunisia and beyond, if that is indeed the outcome.
There are 3 different versions of this scenario. 2 SP versions and 1 MP version. The SP versions are playable either as the Axis or the Commonwealth. If you choose the Axis the axis will start with historical correct unit placement, while the commonwealth will be improvised to make the AI a tougher nut to crack. Vica verca with the other SP version. The MP version have historical placement on both sides.
There will be little or no shield production. Everything will be event controlled/created. So if you want supplies/equipment (money to rush buy improvements) or reinforcements (units) you will need to "request" (research) them. So the tech tree has been transformed to a "supply tree". Do you need more fighters? Well, then send an envoy to Berlin (research "fighter reinforcements" ) and ask for an audience with the Führer, then tell him what you need. Surely he'll understand The units will land in one of the major ports you control.
Here's the units divided between the Axis and the Commonwealth. Generic units are not listed:
Germany:
1 italia inf w/ rifle
2 german inf w/rifle
1 italia inf w/ MG
2 german inf w/ MG
1 german motor inf
2 italia motor inf
1 fallschirmjäger
1 mech inf
---
1 italia M13/40 (early med tank)
2 german T-38 (early med tank)
1 Pz I (light tank)
2 Pz II (light tank
1 Pz III (medium tank)
2 Pz IV (medium tank)
1 Pz VI (heavy tank)
1 Flak 88mm (anti tank, anti air)
---
1 Ju-87 (ground attack)
1 Ju-52 (bomber)
2 Do-17 (bomber)
3 He-111 (bomber)
1 MC 202 (fighter)
2 ME-109 (fighter)
1 FW-190 (interceptor)
-----------
Commonwealth:
1 brit inf w/ rifle
2 aust inf w/ rifle
3 indi inf w/ rifle
1 brit inf w/ MG
1 brit motor inf
2 aust motor inf
3 poli motor inf
1 mech inf
---
1 M3 (inf support
2 vickers (inf support)
1 matilda (medium tank)
2 cruiser (medium tank)
1 sherman (medium tank)
2 M5 (medium tank)
1 valentine (heavy tank)
---
1 typhoon (ground attack)
1 spitfire (fighter)
2 P40 (fighter)
1 hurricane (interceptor)
1 Wellington (bomber)
2 B-24 (bomber)
The civs are as following:
1. Axis
2. Commonwealth
(3. Vichy France
4. Syria
5. Greece
6. Turkey
7. Saudi Arabia)
Not all units are figured out yet, so please comment.
Vichy France, Syria and Greece will be AI controlled, and are there only to be invaded basically. Non combattants such as Turkey and Saudi Arabia are eliminated for play whatsoever, just like I did with the neutral states in my Norwegian Campaign scenario. Take a look at the screenshot over Syria and you'll see what I mean.
Comments and or suggestions are welcome!
It's a project I started a couple of years ago but abandonded as I grew tired of scenario making for a while. The map alone took me an eternity to make before I was satisfied. Just recently I took it off the shelf and blew dust off it.
The scenario starts in march 1941, with Rommel's first offensive and will continue until the bitter end in Tunisia and beyond, if that is indeed the outcome.
There are 3 different versions of this scenario. 2 SP versions and 1 MP version. The SP versions are playable either as the Axis or the Commonwealth. If you choose the Axis the axis will start with historical correct unit placement, while the commonwealth will be improvised to make the AI a tougher nut to crack. Vica verca with the other SP version. The MP version have historical placement on both sides.
There will be little or no shield production. Everything will be event controlled/created. So if you want supplies/equipment (money to rush buy improvements) or reinforcements (units) you will need to "request" (research) them. So the tech tree has been transformed to a "supply tree". Do you need more fighters? Well, then send an envoy to Berlin (research "fighter reinforcements" ) and ask for an audience with the Führer, then tell him what you need. Surely he'll understand The units will land in one of the major ports you control.
Here's the units divided between the Axis and the Commonwealth. Generic units are not listed:
Germany:
1 italia inf w/ rifle
2 german inf w/rifle
1 italia inf w/ MG
2 german inf w/ MG
1 german motor inf
2 italia motor inf
1 fallschirmjäger
1 mech inf
---
1 italia M13/40 (early med tank)
2 german T-38 (early med tank)
1 Pz I (light tank)
2 Pz II (light tank
1 Pz III (medium tank)
2 Pz IV (medium tank)
1 Pz VI (heavy tank)
1 Flak 88mm (anti tank, anti air)
---
1 Ju-87 (ground attack)
1 Ju-52 (bomber)
2 Do-17 (bomber)
3 He-111 (bomber)
1 MC 202 (fighter)
2 ME-109 (fighter)
1 FW-190 (interceptor)
-----------
Commonwealth:
1 brit inf w/ rifle
2 aust inf w/ rifle
3 indi inf w/ rifle
1 brit inf w/ MG
1 brit motor inf
2 aust motor inf
3 poli motor inf
1 mech inf
---
1 M3 (inf support
2 vickers (inf support)
1 matilda (medium tank)
2 cruiser (medium tank)
1 sherman (medium tank)
2 M5 (medium tank)
1 valentine (heavy tank)
---
1 typhoon (ground attack)
1 spitfire (fighter)
2 P40 (fighter)
1 hurricane (interceptor)
1 Wellington (bomber)
2 B-24 (bomber)
The civs are as following:
1. Axis
2. Commonwealth
(3. Vichy France
4. Syria
5. Greece
6. Turkey
7. Saudi Arabia)
Not all units are figured out yet, so please comment.
Vichy France, Syria and Greece will be AI controlled, and are there only to be invaded basically. Non combattants such as Turkey and Saudi Arabia are eliminated for play whatsoever, just like I did with the neutral states in my Norwegian Campaign scenario. Take a look at the screenshot over Syria and you'll see what I mean.
Comments and or suggestions are welcome!
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