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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Curt, I don’t understand why you want to use this map. It is not too bad north-south but east-west it has been compressed too much and not uniformly. For example, the Pacific is half as wide as the Atlantic when it should be the other way around. Any naval operations will be severly distorted. Your Dictator3 gigamap is orders of magnitude better.
SUGGESTIONS
Remove Ottawa and replace it with Montreal on the St Lawrence river square immediately to the SE. Ottawa was nothing but a hick town crawling with politicians during WWII. Come to think of it, 60 years later, it is now a hick city crawling with politicians.
Rename Indianapolis as Cincinnati. Indianapolis is not on the Ohio River.
Replace Brownsville with Houston.
Replace Austin with Dallas.
LA and San Diego are too far south by about 2 squares. Right now, San Diego is in Mexican territory.
Move Denver to the hill square immediately to the west.
Shouldn’t Montevideo be Sao Paolo or Rio de Janeiro? Montevideo is actually due east of Buenos Aires.
Move Paris NE so that it is on the Seine river square.
Move Cologne NE so that it is on the Rhine river square.
Move Leningrad to the ocean square to the NW.
There is too little space in the Ukraine for so many cities.
Remove Orel.
Move Kharkov to the river square south of Orel. Right now Kharkov is much too far east.
Move Rostov north so that it is on the Don river square.
Excerpts from the Manual of the Civilization Fanatic :
Money can buy happiness, just raise the luxury rate to 50%.
Money is not the root of all evil, it is the root of great empires.
Originally posted by AGRICOLA
Curt, I don’t understand why you want to use this map. It is not too bad north-south but east-west it has been compressed too much and not uniformly. For example, the Pacific is half as wide as the Atlantic when it should be the other way around. Any naval operations will be severly distorted. Your Dictator3 gigamap is orders of magnitude better.
The problem is the gigamap - While I love it personally,
the AI is really handicapped by the amount of islands,
In that the USA sits and does nothing...Not very useful.
A real map master is helping me overcome this problem,
but in
the event of this solution not working, I have this
map as a standby...
I wish I could find a good world map that is a size
between the giga and this one, so the AI could give
the player a real challenge...
Originally posted by AGRICOLA SUGGESTIONS
Remove Ottawa and replace it with Montreal on the St Lawrence river square immediately to the SE. Ottawa was nothing but a hick town crawling with politicians during WWII. Come to think of it, 60 years later, it is now a hick city crawling with politicians.
Done!
Originally posted by AGRICOLA Rename Indianapolis as Cincinnati. Indianapolis is not on the Ohio River.
Replace Brownsville with Houston.
Replace Austin with Dallas.
LA and San Diego are too far south by about 2 squares. Right now, San Diego is in Mexican territory.
Move Denver to the hill square immediately to the west.
Major changes will be carried out, as you command!
Originally posted by AGRICOLA Shouldn’t Montevideo be Sao Paolo or Rio de Janeiro? Montevideo is actually due east of Buenos Aires.
Originally posted by AGRICOLA Move Paris NE so that it is on the Seine river square.
Move Cologne NE so that it is on the Rhine river square.
Move Leningrad to the ocean square to the NW.
I do miss the giga map when it comes to Europe, it
needs more detail than the map I have will allow...
I will get tweaking!
Originally posted by AGRICOLA There is too little space in the Ukraine for so many cities.
Remove Orel.
Move Kharkov to the river square south of Orel. Right now Kharkov is much too far east.
Move Rostov north so that it is on the Don river square.
Stalin won;t be pleased to lose a city, but I will do it!
I have got the original Dictator giga map working with no
warnings from the map editor. So, I am going to go back and
place the cities, with a totally fresh version and take the
chance to repair some little issues that were in the old map.
Once the placement is done, I will post it up again and
let you interrogate it! My thanks to those who gave
suggestions, and I can promise this new map and
scenario version will be worthy of my comrades here on SL!
Just took a wuick look. I'm glad you're using a big map like this one again.
Goteborg should be @ 128,40 and Stockholm should be @ 131,37
Narvik @ 131,27 IMHO (Eivind might gev you a beeter tip though).
Gibraltar @ 116,66 - in Europe, not in Africa
Godhtab should be moved a square or two to the north.
Bah, I will stop nag now. I'm so glad that you will make a new version of Dictator. I'm sure this one will be the best ever, now that you use ToT with its advantages (especially more units).
"Peace cannot be kept by force.
It can only be achieved by understanding"
Can't find the civ2 cd. Is there any no cd patch for TOT? But from the looks of it you could remove some Chinese or East-Africa cities to add some Pacific objectives.
Also, as I don't have the cd here I can't tell, but it looks like the map I useed for my Blitzkrieg scens. I spent a lot of time making cities placed correct. You should use it as a reference.
@Kobra: It an edited version of the famed J-World map (by Merc),
I used these babies as far back as Dictator 2 for MGE.
So worry not, I have not stole your Blitzkrieg map!...
PS
Some pacific sea forts could be useful, I will have to look and
see if any cities can be dropped elsewhere, like Africa or North USA.
PPS
I will check your map layouts if you can give me a link, old chap!
I'm back from being where ever I was or whatever I was doing, it's kind of hazy to me quite honestly. Anywho, I can't open either of the maps, but from your image, I can see two cities that should be directly under British control.
Georgetown (Guyana) -- Guyana wasn't independent until 1966.
Bandar Seri Begawan (Brunei) -- Brunei also was not independent until 1984.
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