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The World of Jules Verne

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  • Holy Christ! I think I may need to practice considering the new level of artistic design coming out. Very nice Sarsstock!

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    • Secret Evil Society, definitely.

      Call the Independents the Neutrals.
      Visit First Cultural Industries
      There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
      Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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      • Originally posted by Harry Tuttle
        Holy Christ! I think I may need to practice considering the new level of artistic design coming out. Very nice Sarsstock!
        same here!
        I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
        Rules are like Egg's. They're fun when thrown out the window!
        Difference is irrelevant when dosage is higher than recommended!

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        • Originally posted by Harry Tuttle
          Holy Christ! I think I may need to practice considering the new level of artistic design coming out. Very nice Sarsstock!
          Same here man, I fear that the current output of gfx has raised the bar so high I may need a rocket up my bum just to reach it. I am not complaining by any means though. I always enjoy seeing new gfx that are as superb as these.

          edit: for foul language
          "I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
          "Guinness sucks!" -- Me

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          • Well thank you Jimmy, Erika, Curt and Harry. I'm glad to know you guys think I'm on the right track as far as city designs go. Also Jimmy, a week ago I had never touched a city graphic in ToT format before either. Its honestly not as hard as I thought it was after reading Curt's directions and tips. I mean, if anything the ToT pallet is EASIER to work with than the MGE pallet, as you don't have to worry about colour compatibilities and such.

            We're at the dawning of a renaissance in the Civ II world my friends.... gone are the days of the designs and graphics confined to an ancient colour pallet. I predicted once that last year would be the best year for Civilization II graphics to date (Steph will confirm this ) and I think I was right. This year however..... I predict we will make more progress in the design of units, cities, icons, terrains and such in six months than we have in the last six years.

            For we have only just begun to understand the true potential of Test of Time.

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            • I hope to see ToT become the new territory for us to explore!

              And with really great scens like this underway, the future looks good in our little community!

              http://sleague.apolyton.net/index.php?title=Home
              http://totalfear.blogspot.com/

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              • Fantastic city gfx Sarsstock

                Would you mind resending your question about the units BTW? I saved the units file then stupidly deleted the e-mail by mistake.
                http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                • Originally posted by Sarsstock
                  This year however..... I predict we will make more progress in the design of units, cities, icons, terrains and such in six months than we have in the last six years.
                  Hear, hear!

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                  • Gareth I just sent you that e-mail now, she should be sittin pretty in your inbox .

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                    • Originally posted by Sarsstock

                      ...

                      We're at the dawning of a renaissance in the Civ II world my friends.... gone are the days of the designs and graphics confined to an ancient colour pallet. I predicted once that last year would be the best year for Civilization II graphics to date (Steph will confirm this ) and I think I was right. This year however..... I predict we will make more progress in the design of units, cities, icons, terrains and such in six months than we have in the last six years.

                      For we have only just begun to understand the true potential of Test of Time.

                      The dawn of a Civ city renaissance? Indeed we are.

                      Amazing how some fields can lay dormant for years and suddenly spring back into life. But as long as there's a solid foundation to build on anything can happen.
                      Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                      Elie A. Shneour Skeptical Inquirer

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                      • Originally posted by Sarsstock
                        Its honestly not as hard as I thought it was after reading Curt's directions and tips. I mean, if anything the ToT pallet is EASIER to work with than the MGE pallet, as you don't have to worry about colour compatibilities and such.
                        And where would one happen to find these tips and techniques of which you speak.
                        "I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
                        "Guinness sucks!" -- Me

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                        • The basic tips Curt gave me should still be on the non-units graphics thread where he started posting the new cities not too long ago.

                          Here's the exact link to the page where he posted the answer, its just a little above halfway down the page.

                          Last edited by Sarsstock; March 13, 2005, 23:00.

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                          • Glad to see this thread back. How goes the Jules \verne project?
                            Ants. An MGE scenario
                            http://apolyton.net/upload/view.php?file=57835_ant.zip

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                            • Well rest assured the project is moving along, allbeit much slower than I would have liked it. Right now I am entering the early stages of the tech tree design and after that I will begin what will surely be the greatest challenge of this insane project, the events.txt.

                              Until there is more to update you guys on please enjoy this small sample of shields that will be used in the project.

                              Curt: Any news Curt on that Nautilus you said you'd take a crack at a little while back?
                              Attached Files

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                              • Once I get some artwork in real-life and Dictator done, I will leap into action and get you sorted, Sarsstock!

                                Won't be long! But I am a bit swamped at the moment!

                                http://sleague.apolyton.net/index.php?title=Home
                                http://totalfear.blogspot.com/

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