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The World of Jules Verne

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  • Use barbs for aboriginals.
    Tecumseh's Village, Home of Fine Civilization Scenarios

    www.tecumseh.150m.com

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    • No can do my fellow countryman... the barbs are reserved for the "Exotics".... the owners of certain trigger events and such.

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      • If the Exotics are barbarians, then you have enough room to include all seven civs you're contemplating; the Exotics were a full playable civ in the original version.

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        • Okay..... there seems to be some confusion over the question I've asked. What I want to know is which two of the following three civ's would people like most to see included?

          Aboriginal Confederacy
          Secret Society
          Latin America

          I know how the civ's are going to line up, I just need to make a final decision in the comming days on which two of these three civ's are going to make the list of the six playable civ. In addition to those six, there will be a single independant and unplayable civ as well as the exotics (barbarians).
          Last edited by Sarsstock; March 11, 2005, 02:51.

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          • Well, what characteristics do you want from each of these? Negotiations, ability to make peace or war, trading techs, whatever... Only once you answer these questions can you decide.
            Tecumseh's Village, Home of Fine Civilization Scenarios

            www.tecumseh.150m.com

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            • I think i would prefer to see the Secret Society over the new 'Latin America' concept, it's a good idea but you haven't got enough slots...

              South America wasn't really up to much, they had their share of rebellions and conflicts but even combined together they would of been unable to prevent European intervention. Thats just my opinion.

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              • I agree with ComradeCommisar, Chris. Even today, Latin America has ultimately little presence on the global stage (save for some cultural movements, admittedly), let alone almost 150 years ago. The region was a backwater, at best. Better to give Mexico to one of the Alliances and make the rest Aboriginal with a few Evil cities and Exotic units, like in the original game.

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                • Though, if you want a bit more 'civilization' in the region, make Brazil a member of the Continental Alliance (after all, Brazil was closer to its Portuguese roots, at least in the South of the country, than most Spanish Amerian nations stayed to their Spanish roots). Just a thought.

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                  • Go with the Secret Evil Society.
                    STDs are like pokemon... you gotta catch them ALL!!!

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                    • Yes..... as much as I wanted to include the Latin civ it just doesn't make enough sense historically speaking. So, having said that the final civ list shall be as follows:

                      Victorian Alliance (Formally known as Anglo Alliance)
                      Continental Alliance
                      Muslims
                      Orientals
                      Aboriginal Confederacy
                      Secret Society
                      Independants (Whats a good victorian name for independant ?)

                      Exotics (Barbs)

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                      • Also, I've put together a timetable for how to deal with the backlog of work I have promised for others. The remainder of this week and next week will be devoted to making titlescreens for Harry, Steph and Eivind. Afterthat, I will concentrate on making city styles for Jules Verne and hopefully I will have a new series of screenshots ready by the 25th.

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                        • Also, I've put together a timetable for how to deal with the backlog of work I have promised for others. The remainder of this week and next week will be devoted to making titlescreens for Harry, Steph and Eivind. Afterthat, I will concentrate on making city styles for Jules Verne and hopefully I will have a new series of screenshots ready by the 25th.

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                          • Feel free to plunder my industrial cities in the non-unit thread!

                            (there are two new sets today)

                            http://sleague.apolyton.net/index.php?title=Home
                            http://totalfear.blogspot.com/

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                            • Yes I saw those new additions Curt, you've been on quite the city designing rampage as of late. It is a tempting offer, and I may just accept it due to the fact my own city style designs have gone slower than hoped. I am clinging to the belief that my limited skills in city design can yield something gameworthy however, but if by the end of March I still don't have at least three styles of my own done Curt I will take you up on your offer.

                              In the mean time, here is a preview of the Islamic City Stlye I've been working on for two weeks now. I'm actually using the tips Curt gave on the non units graphics thread as well as mimicing the layouts of his cities.

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                              • Extremely cool city style!



                                I have a feeling you may not require any help!

                                http://sleague.apolyton.net/index.php?title=Home
                                http://totalfear.blogspot.com/

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