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The World of Jules Verne

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  • #46
    Originally posted by curtsibling
    Why not fling David Icke in there too, with some tinfoil hats!
    Whatever happened to David Icke? He was far more interesting after he became the Messiah than he ever was presenting Grandstand or playing in goal for Coventry Did he have a tinfoil hat? I don't remember that
    http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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    • #47
      Well, I honestly had no idea who David Icke was until I just looked him up now. Aparently he's quite popular among right wing extremist thinks here in Canada... I don't know what to say about that.

      I mean.... a race of reptiles known as the Babylonian Brotherhood??? Sorry but I really don't think he'd fit into The World of Jules Verne too well. The Da Vinci Code however might just make an apperance in some way since as of now I have four unit slots left over after compiling a preliminary unit list.

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      • #48
        Personally, I think the Da Vinci Code itself should be a Wonder, not a unit; probably Darwin, actually, given it was an ancient key to knowledge. As well, maybe include 'Sherlock Holmes' Vigil,' replacing Shakespeare's Theater. Just some suggestions.

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        • #49
          Maybe a Hope Diamond wonder. It could replace the Colossus.

          If you "find" (kill unit) the Hope Diamond you gain a tech that will allow you to build the wonder (I'd make the wonder cost cheap since you would have already found the diamond).

          Though, when you "find" (kill unit) the Hope Diamond the tech you gain renders another wonder obsolete, owing to the curse of the the Hope Diamond.

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          • #50
            Well, I have to confess first off that I still haven't read Da Vinci Code at this point in time. My basic understanding of it is that somehow the Holy Grail and the search for it figures in the story... is this correct? If so, then I would most certainly like to include the search for the Holy Grail somehow using a "Grail" unit of somekind and a "Grail Guardian" unit that the human players have to overcome.

            Maybe if there is still room left over I could include a killer rabbit of some kind and coconut carrying swallow. Perhaps the Grail itself could be guarded by rude insult spewing Frenchmen.

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            • #51
              As far as the Grail is concerned, I much prefer the coconuts and rabbits reference rather than the Da Vinci Code: IMHO, they come from a much more clever source...

              And please, if you make a reference to something from Da Vinci, that's excellent, but pretty please avoid any reference to Dan Brown's book...
              Ankh-Morpork, we have an orangutan...
              Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
              POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
              LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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              • #52
                Well in any case, I wanted to get the forum's opinion on an aspect of the storyline I was considering including in the game. Its a portion of the story "Guns of the South". You see, in the novel by Harry Turtledove a group of extremist Afrikaner's aquire one hundred thousand AK-47's and travel back through time from the year 2013 and hand deliver the guns to Robert E. Lee following the Confederte defeat at Gettysburg.

                Lee is able to then use the new weapons to win the Civil War... though he is unaware that the Afrikaner's from the future simply wish to use him as a pupet to build a white supremisist nation out of the CSA.

                So, my plan is to have a "Army of Northern Virginia" unit. This will be a unit with no movement space stationed in or around Richmond (It would be too easily lost if I put it in Southern Pennsylvania). If the unit is destroyed, an event is triggered that claim's the Afrikaner's travelled back in time to equip the South with the AK-47 in an effort to change the course of history. If the Army of Northern Virginia unit is not destroyed however... the South will not need to be "rescued" and will never gain the ability to build the AK-47 unit.

                Honestly.... is this a feasible idea? Does anybody see it making the gameplay more interesting or needlessly complicated?

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                • #53
                  Will you be using every unit slot for units?

                  If not, one suggestion would be to have some unit slots used for "Wonders" or special buildings/cities/locations, which if discovered by the player would yield gold or scrolls or other benefits...

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                  • #54
                    Originally posted by Sarsstock
                    Honestly.... is this a feasible idea? Does anybody see it making the gameplay more interesting or needlessly complicated?
                    Just one opinion, but I'm not wild about this idea. 100,000 AK-47's in the Civil War era stretches my limited imagination too much.

                    Btw, I haven't read the Da Vinci Code either. Just part way through Angels and Demons.

                    Rather than Dan Brown, you might consider characters and bits of plot from "League of Extraordinary Gentlemen".
                    El Aurens v2 Beta!

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                    • #55
                      Fu Man Chu should be in there too - And perhaps Sherlock Holmes!

                      (I'm serious!)

                      http://sleague.apolyton.net/index.php?title=Home
                      http://totalfear.blogspot.com/

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                      • #56
                        I read that supposedly Fu Manchu was actually in LXG.... in a non speaking role that is. Personally I can't remember him. Do you know much about the character Curt? Aside from some very general information on Sax Rohmer's character I know very little. I for one don't plan on drawing too much from that movie, I was very disapointed in the writing.

                        Still.... I am already using the Nautilus and may or may not use an invisable man of some kind. Anyways.... when I asked if the idea of time travelling Afrikaner's was feasible what I meant was is the idea likely one to hamper or contribute to gameplay, as in a world where men are shot out of a cannon to the moon, capture giant apes, discover lost egyptian cites and so on... well I think they all push the bounderies of the imagination already. Also, time travel was involved in the first version of the game as a means of providing the human player with high tech units from the future if I remember correctly.

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                        • #57
                          I don't mind the time travelling part of your suggestion, but I rather mind the fact that you would need to use 2 units slot for this: 1 for the immobile Army of Northern Virginia and 1 for the newly equiped army!

                          And also that, for a human player, it would be quite easy to avoid attacking this immobile unit until he feels ready to face the consequences!

                          And how many AK-47 units do you think it would create? And how strong? I wouldn't really like an event that could give a strong advantage accessible to 1 civ only (unless there are other events for the others civs).
                          Ankh-Morpork, we have an orangutan...
                          Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                          POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                          LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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                          • #58
                            Yes... those are good points to consider. Perhaps if I am to go with the idea I should simply have the event trigger be the fall of Richmond itself which then creates the AK-47 unit..... or possibly a small number.

                            Thats only IF I decide in the end to go with the Guns of the South idea. By the time I reach the beta phase it may become too clear that unless the human civ is the Anglo Alliance and they're losing a war to the Continentals the AK-47 unit just isn't going to make an apperance.

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                            • #59
                              If using sinister time travellers - I would keep their identity and technology quite vague.

                              Make references to their accents and clothing, but do not let the cat from the bag!

                              Let the player work it out - I used this style of story telling in Bitterfrost.

                              http://sleague.apolyton.net/index.php?title=Home
                              http://totalfear.blogspot.com/

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                              • #60
                                Originally posted by curtsibling
                                I used this style of story telling in Bitterfrost.
                                And quite well, if I may say so!

                                Indeed, a sense of mystery would be welcome!
                                Ankh-Morpork, we have an orangutan...
                                Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                                POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                                LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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