IIRC this is a conquest game - so there is no need to found any colonies - unless of course they pop out of huts.
I would send the Frigate off with two Warriors and hope for the best - ideally it would be a Warrior & a Caravan - but I don't think we can afford that luxury. We need to move on this swiftly as once Musks are commonplace the utility of our Frigate as a city emptying monster becomes limited, hopefully it will rapidly become vet and then we can take down non-vet Musks fairly easily - an attractive variation on this theme is to send a Warrior & a Diplomat - if we can afford the extra 20 shields - find a nice juicy coastal city - empty it - capture with the Warrior and then immediately evacuate the Warrior - the bad guys recapture and restock - then we bribe the city (half-price - as we are the previous tenants) together with its hopefully robust defending units - then we can hold the place .... all this in an ideal world with a following wind of course.
Stu
I would send the Frigate off with two Warriors and hope for the best - ideally it would be a Warrior & a Caravan - but I don't think we can afford that luxury. We need to move on this swiftly as once Musks are commonplace the utility of our Frigate as a city emptying monster becomes limited, hopefully it will rapidly become vet and then we can take down non-vet Musks fairly easily - an attractive variation on this theme is to send a Warrior & a Diplomat - if we can afford the extra 20 shields - find a nice juicy coastal city - empty it - capture with the Warrior and then immediately evacuate the Warrior - the bad guys recapture and restock - then we bribe the city (half-price - as we are the previous tenants) together with its hopefully robust defending units - then we can hold the place .... all this in an ideal world with a following wind of course.
Stu
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