What happens if the player recaptures the city?
Perhaps a delayed terrain shuffle back to the original state?
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Perhaps a delayed terrain shuffle back to the original state?
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) features in Discworld: if you play as Ankh-Morpork, you need to capture another city soon to send a regular (though not really strong) flow of food caravans to Ankh-Morpork city, so that it doesn't starve and can use it's awesome production potential!
) features in Discworld: if you play as Ankh-Morpork, you need to capture another city soon to send a regular (though not really strong) flow of food caravans to Ankh-Morpork city, so that it doesn't starve and can use it's awesome production potential!
So how does a player go about procuring these caravans when he captures a city? Are the caravans present in the city beforehand?
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