The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Eivind/Kobra: In your scenario the payaff cannot be greater then 754 gold. The reason for this is the 'science-cap': The pay-off at delivery can NEVER be bigger then 2/3 of the amount of beakers needed for your next research.
In your scen, the Axis needs 1131 beakers, while in Imp1870 the Germans need 4898 beakers. This makes the respective maximum pay-off 754 and 3265.
Do note that your Axis unit indeed brings 754 gold.
The potential for the pay-off is much, MUCH bigger though, and is (undoubtedly)*) fully consistant with the results from Imp1870. If you would bring a not-demanded cargo to New York (which invokes a 50% penalty with regard to the pay-off for delivery) you will see that this cargo also will bring 754 gold
*) disclaimer: not fully tested, but with the example I have given it leaves very little doubt.
On a side note: N35t0r is right that trade-routes are not affected by distance, nor by cargo type. The pay-off IS affected by distance and Cargo-type (among others: do check the Great Library here for full details)
VERY interesting indeed.
"I realise I hold the key to freedom,
I cannot let my life be ruled by threads" The Web Frogs Middle East!
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