Originally posted by Heresson
My strategy for a city is: settler-phalanx-temple-wonder-settler-some other unit.
Thrid city or fourth may produce a horseman before building a wonder.
My strategy for a city is: settler-phalanx-temple-wonder-settler-some other unit.
Thrid city or fourth may produce a horseman before building a wonder.
I usually go Warrior-Settler-Settler-Caravan in most of my very early cities, trying to keep to size 2. If I can't keep to size 2, or unhappiness becomes an issue, I'll build more Warriors or Horsemen (if available).
One city, usually the capital, will start a Wonder.
Another will build an exploring unit or two, prior to building Settlers, if I haven't had any hut luck. As soon as I discover Trade, the cities closest to the Wonder city switch to Caravans.
Expand, expand, expand is my theme. All the foregoing is subject to terrain and AI presence considerations.
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