Relax, we are all dyslexic.. I doubt any of us realised that
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Scenario players and makers: do You own ToT?
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@Heresson:
It's a Polish version (can I download english one somewhere?).
From this site or CDG you can buy the english version, it's really cheap.
How can I convert fw savs/scns to tot?
Catfish made a really good tutorial on a thread.
PM him and ask what thread this was...
why isn't there a scn editor?
And the buggy CIV2 editor ruins your 'rule.txt' files.
About your crash trouble...Two solutions.
1. Buy the English version - Or reinstall and get all the ToT patches from poly or CFC.
2. Typhoon had a similar problem on this thread - Catfish gave him a link to CFC that seemed to help:
Go here, frog king!
@Stalin II:
What's so good about ToT?
80 units?
Multi-maps?
Incredible graphic potential?
Unique units and tech to each civ?
Unique sounds to each unit?
Extended rules and bigger events?
If thou don't believe me, check out this site and see what can be done!
And Heresson could also benefit from grabbing some
of these graphics to upgrade his default-version ToT!
Catfish's ToT site...
*phew*
Hope this is of help!
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Piracy is for clowns.
From this site or CDG you can buy the english version, it's really cheap.
I supported them more than enough.
I'm one of the few people here that buy (most ) of their cds legally
Angelo Scotto's civ convertor is what you seek.
Catfish made a really good tutorial on a thread.
PM him and ask what thread this was...
I downloaded the patches, but have the ToT installed on another computer, so it'll take me some tome to learn whether it works or not.
Editors are for girly-men.
And the buggy CIV2 editor ruins your 'rule.txt' files.
I could do without all editors, the graphics one I don't use, except for events one.
I'm not used to manual event-making
Thanks, by"I realise I hold the key to freedom,
I cannot let my life be ruled by threads" The Web Frogs
Middle East!
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ToT was not well received by the Civ community when released due, in large part, to the awful graphics. While it has animated units, they are blurry and poorly done. The terrain is dark and ugly. There was no way to produce new animated units - it took about 3 years before Mercator cracked the code on that- so 2 dimensional units are still universally used.
The game was produced at a time when Infrogrames was aquiring Microprose from Hasbro. They rushed production so they could liquidate Microprose and layoff the design staff. I think this is why the artwork was left in the state it was. Finally, it was released at a time when people were already anticpating the release of Civ3.
Otherwise, some scenario designers have avoided it because of it's increased complexity and it's lack of editors. They pass on it's greatly enhanced capabilities because it's harder and more work. Fair enough, but it's pretty hard to push the envelope with FW/MGE. There's very little that hasn't already been done. And you can't make a real scenario at all with Civ3.
In the end, ToT was made with scenario makers in mind. This was obvious from the posts of it's designers here on 'Poly when it was released. It's the most modable version of Civ around. It has by far the greatest untapped potential.
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Not at all.
ToT is the MGE engine with extra frills.
ToT is as upgradable and mod-able as MGE and FW. Only weith far more to offer.
You just have to be able to put aside the editor and leap into text-file editing.
I would not be making all my new scens on ToT if I thought it was not the best version...
PS
Civ3 is an arcade game maker's idea of what a strategy game should be.
ToT is true CIV - All it needs is the player to mod it to his tastes.
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Personally, I make scenarios on whatever platform gives me more CIV.
I want more events, I want bigger, better graphics, I want special rules enhancements...
And all the rest!
ToT gives me this, and that is why I moved on!
No-one is forcing people to change, but I have made my choice...
I have decided to evolve and tackle a more complex version of the game I love.
I am a CIV-addict, what can I do otherwise?
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