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King David Of Israel

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  • #16
    @fairline:
    I had problem in downloading it, too, exactly as you.
    However I dl it from CDgroupCiv2 (when I read first Beingofor's work, and the zip file was ok )
    Btw: as usual, nice new bronz-age units, man
    They remember me my old miniatures (producted from "Atlantic"): I had Egyptians, Greeks+Troians, Romans... The past can back...
    "Dilexi iustitiam, odivi iniquitatem, propterea morior in exilio" [PAPA GREGORIUS VII +1085] - ("He amado la justicia, he odiado la iniquidad, por eso muero en exilio") - ("I loved justice, I hated unfairness, that's why I die in exile") - (J'ai aimé la justice, j'ai détesté l'iniquité, c'est pourquoi je meurs en exil") - ("Ich liebte Gerechtigkeit und hasste Ungerechtigkeit, deshalb sterbe ich im Exil")

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    • #17
      CDG is going through a bit of a server upgrade just now, that may be the reason for any problems...

      http://sleague.apolyton.net/index.php?title=Home
      http://totalfear.blogspot.com/

      Comment


      • #18
        I will be in and out of touch because of work.
        You have made peace with the evil Wheredehekowi tribe-we demand you tell us if they are a tribe that is playing this scenario.
        We also agree not to crush you, if you teach us the tech of warp drive and mental telepathy and give 10 trinkets

        Comment


        • #19
          @curtsibling: allright, in fact I hadn't problems with CDG file , but with ApolytonForum one.
          "Dilexi iustitiam, odivi iniquitatem, propterea morior in exilio" [PAPA GREGORIUS VII +1085] - ("He amado la justicia, he odiado la iniquidad, por eso muero en exilio") - ("I loved justice, I hated unfairness, that's why I die in exile") - (J'ai aimé la justice, j'ai détesté l'iniquité, c'est pourquoi je meurs en exil") - ("Ich liebte Gerechtigkeit und hasste Ungerechtigkeit, deshalb sterbe ich im Exil")

          Comment


          • #20
            I have been tweaking and tweaking with the combat strengths, hit points, and firepower. The challenge is that sieges at this time were months sometimes years.
            Some of the Caananite cities that are barbarian in this scenario lasted for centuries against multiple siege attempts.
            The problem is that all units must be even as far as attack + defense for the A.I. to build the units.
            I dont want this scenario to be tedious and boring.
            I boost attack strength + 1 and cities fall like ripe apples. Where the settings are now and it seems to have historical results but just a bit slow.


            Comments Anyone- is the scenario ok with the present combat settings? Is there enough action to be interesting?
            You have made peace with the evil Wheredehekowi tribe-we demand you tell us if they are a tribe that is playing this scenario.
            We also agree not to crush you, if you teach us the tech of warp drive and mental telepathy and give 10 trinkets

            Comment


            • #21
              Why not have a non-buildable generic high-defence/0-move 'fortification' unit for the cities you wish to be tough nuts, rather than a blanket change to all units for a given civ? Place one of these in each city you want to be a toughie.

              Question: I've only had a cursory play with this one as I'm spending time making up the units file (should be ready soon BTW); it seems that most civs can't build their own civ-specific combat units. Is this intentional? I admit I haven't looked at the tech-tree to see the preqs for the units....
              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

              Comment


              • #22
                Originally posted by fairline
                Why not have a non-buildable generic high-defence/0-move 'fortification' unit for the cities you wish to be tough nuts, rather than a blanket change to all units for a given civ? Place one of these in each city you want to be a toughie.
                All cities should be tough to take. it is just that the Caanaite cities were really tough. So were the capitals of other civs and major cities. I will playtest your suggestion.


                Question: I've only had a cursory play with this one as I'm spending time making up the units file (should be ready soon BTW); it seems that most civs can't build their own civ-specific combat units. Is this intentional? I admit I haven't looked at the tech-tree to see the preqs for the units....
                If you set as human player any civ, you will see in the builds drop- down that you can build all civ- specific units.

                Thanks for your hard work Fairline- I can hardly wait to see the new graphics.
                Last edited by beingofone; September 13, 2004, 14:05.
                You have made peace with the evil Wheredehekowi tribe-we demand you tell us if they are a tribe that is playing this scenario.
                We also agree not to crush you, if you teach us the tech of warp drive and mental telepathy and give 10 trinkets

                Comment


                • #23
                  OK. Another one - I'm certainly no expert in this period but is the inclusion of cavalry accurate? I thought that the Assyrians were the first civilisation to use cavalry, although I guess they would have done so about the time-frame of your scenario.
                  http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                  Comment


                  • #24
                    Great question- this one I had to take a long time to research. At first I did not include any mounted units.

                    "New archeological research in Eurasia now may push the date for the first horseback riding back to approximately 4,000 BC Excavations from Dereivka in the Ukrainian steppes have unearthed horse teeth from this period which show possible signs of bit wear. This would mean that man became mounted shortly after domestication "
                    The Scythian artifacts show 1100 B.C.- horse mounted warriors.
                    I also used the scripture as a reference 1 Samuel 13. 5. And the Philistines gathered themselves together to fight with Israel, thirty thousand chariots, and six thousand horsemen, and people as the sand which is on the sea shore in multitude: and they came up, and pitched in Michmash, eastward from Bethaven.
                    Bunch more references in the scripture.
                    You have made peace with the evil Wheredehekowi tribe-we demand you tell us if they are a tribe that is playing this scenario.
                    We also agree not to crush you, if you teach us the tech of warp drive and mental telepathy and give 10 trinkets

                    Comment


                    • #25
                      BTW Fairline - feel free to correct my spelling. I know that I have to be one of the worlds worst typist.
                      You have made peace with the evil Wheredehekowi tribe-we demand you tell us if they are a tribe that is playing this scenario.
                      We also agree not to crush you, if you teach us the tech of warp drive and mental telepathy and give 10 trinkets

                      Comment


                      • #26
                        Originally posted by beingofone
                        Great question- this one I had to take a long time to research.
                        Good answer

                        Blimey, that turns a few theories on their heads. I guess the Assyrians just made more of a point of using cavalry than previous civs. Several sources suggest they developed fighting cavalry as opposed to mounted infantry which used horses to transport themselves around the battlefield and then fought dismounted. I'll crack on with some speculative cavalry graphics now I know!

                        I need some info on the civs to help with making unit graphics:

                        I have good sources for Philistines, Isrealite and Canaanite troops, but I'm unclear as to the nature of some of the other civs. Obviously I know the Phoenicians and Syrians (although I admit I've used Hittite and Assyrian unit graphics for them to save time), but who were the Moabites, Edomites and Ammonites (I thought the latter were prehistoric crustaceans )? Were they Semitic tribes, in which case I can use variations on the Hebrew unit graphics? Were the Ammonites and Edomites Arabs? Do you have any source links which might give a hint to their appearance?

                        Old Testament history isn't my strong suit I'm afraid, which is one of the reasons I'm intrigued by your obviously well-researched scenario.

                        feel free to correct my spelling. I know that I have to be one of the worlds worst typist
                        That makes two of us
                        http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                        Comment


                        • #27
                          I dont know of any relifs of these 3 civs to get an idea of what the armies looked like. There are MEN-AT-ARMS Near East or Middle East books out that guess at their uniforms.
                          Try this link and all the links at this site. Let me know if you find something as I am looking to.


                          They were Semitic tribes, but they were very, very different then Israel in that the Hebrews were in Egypt for 400 years.

                          Ancient Miniature

                          I just learned something. The Edomites may have been the Hyksos that invaded Egypt. If this is true that would make it easy. They would look similar to Egyptians.

                          Edomites
                          Last edited by beingofone; September 13, 2004, 19:00.
                          You have made peace with the evil Wheredehekowi tribe-we demand you tell us if they are a tribe that is playing this scenario.
                          We also agree not to crush you, if you teach us the tech of warp drive and mental telepathy and give 10 trinkets

                          Comment


                          • #28
                            I tried every link on that miniature site- no luck
                            You have made peace with the evil Wheredehekowi tribe-we demand you tell us if they are a tribe that is playing this scenario.
                            We also agree not to crush you, if you teach us the tech of warp drive and mental telepathy and give 10 trinkets

                            Comment


                            • #29
                              First of all, I'm very happy that we can welcome a new scenario designer.
                              "I realise I hold the key to freedom,
                              I cannot let my life be ruled by threads" The Web Frogs
                              Middle East!

                              Comment


                              • #30
                                Thanks Heresson,
                                I am simply learning how little I do know in comparison to most of these guys.
                                I am also learning how helpful everyone here is- REALLY COOL, thanks very much everyone.
                                You have made peace with the evil Wheredehekowi tribe-we demand you tell us if they are a tribe that is playing this scenario.
                                We also agree not to crush you, if you teach us the tech of warp drive and mental telepathy and give 10 trinkets

                                Comment

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