I think that I understand what you propose. IMHO, it would be ineffective and probably next to impossible to implement.
Syria and Iran are allied with the Allies. Therefore, there would be no problem if Allied units encroached on the ZOC's of their cities or passed through the ZOC's of their units. In effect, Allied units could move freely. OK so far?
The line of border guards would pose no problem whatsoever. The Allies could use an aircraft to lead ground units through the border guards' ZOC's.
Finally, how do you intend to replace any border guards that are destroyed. As there is no way to tell which one was destroyed and needed replacing, you would have to spawn a complete new set every time one was killed. The scen would be awash in border guards PDQ. You'd probably have to devote most of the events file to respawning them.
This idea is a dodo: it won't fly.
Syria and Iran are allied with the Allies. Therefore, there would be no problem if Allied units encroached on the ZOC's of their cities or passed through the ZOC's of their units. In effect, Allied units could move freely. OK so far?
The line of border guards would pose no problem whatsoever. The Allies could use an aircraft to lead ground units through the border guards' ZOC's.
Finally, how do you intend to replace any border guards that are destroyed. As there is no way to tell which one was destroyed and needed replacing, you would have to spawn a complete new set every time one was killed. The scen would be awash in border guards PDQ. You'd probably have to devote most of the events file to respawning them.
This idea is a dodo: it won't fly.

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