No April Fool's this time...
(but not nearly as exciting either)
Anyway, what the title says...
CivSwap is a little program that monitors game progress by checking the autosave, and can launch a program/batch file on set turns. As the name suggests, that program/batch file will most likely be a file swapping batch file, although it can be anything else.
Scenario players will no longer have to start a batch file while playing. All they need to do is run CivSwap at startup, turn on autosaving, and load the specified savegame when notified by events.
The readme contains a more detailed description, as well as a lengthy example (based on BeBro's Imperium Romanum)...
You can find CivSwap on my utility website. The readme is also available online, in the help section:
Oh, you'll need the VB6 run-time files, as usual... If you have any of my other utilities, you'll have these already.
I would especially like to hear some comments about my readme.

Anyway, what the title says...
CivSwap is a little program that monitors game progress by checking the autosave, and can launch a program/batch file on set turns. As the name suggests, that program/batch file will most likely be a file swapping batch file, although it can be anything else.
Scenario players will no longer have to start a batch file while playing. All they need to do is run CivSwap at startup, turn on autosaving, and load the specified savegame when notified by events.
The readme contains a more detailed description, as well as a lengthy example (based on BeBro's Imperium Romanum)...
You can find CivSwap on my utility website. The readme is also available online, in the help section:
Oh, you'll need the VB6 run-time files, as usual... If you have any of my other utilities, you'll have these already.
I would especially like to hear some comments about my readme.

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