The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
ELEPHANTINE REVIEW:
Sh-T: Republic T20-S60-L20 3t/70g
F1: 29 cities: Carthage size 23, 9x 7-8, 10x 3-6, 9x 1-2
making mostly caravans, some Temp/Mktplace (*check later)
10+ production: Carth, Malaca, Rusicade
F2: 10 Settlers, 23 def, 5 mtd, 7 gal, 3 dip, 8 car, 2 exp
(*check caravans, dips, ships and explorers later)
F3: Supreme/Spotless; Bab(#2) Uncoop/Peace; Span(#4) Enraged/War,
Sioux(#7) Recep/Peace
F4: Akragas disorder, some Elvi, one in Carthage?
F5: 14x Temples, 10 Mktpla, 2x Lib, 9x Harbor
F6: Res Gunpowder (next tech 1440b got ~1/4?) got 38 techs
F7: got HG,Col,LH,Mikes,Copes,Magel,Shake,Leo,Newt
(available: KRC, SoL,Eiffel!) (rule question: can we build Eiffel?)
F8: Carth #1, Lepzig sz11, Hamburg sz 12, Ninevah sz 10
(find Germans for trading? Babs second best, closer!)
F11: 1st-3rd all but MilServ #7
Map check:
-Barb Frigate approaching Rusucurru
-NONE Crusader near Ninevah, another in Ashur
-Settler & Gems afloat west of Ashur, Dip bringing another Cruc
-Fortified Galleon in Caralis?
-4x Silk, Hides by Carthage, 2x settlers
-2x settlers south of Rusu
-Galleon with 2x Coal by Far West
-Explorers working east and west on SP
-Galleon with Horse exploring mid-west
-West of Spain and Closer to Germ empty, Galleon has Legion?
-MAJOR unexplored areas west of West Station
Thoughts:
-ship chain to Babs?
-3 more caravans to build SoL
-make Warriors before Gunpowder for Leo's upgrade
-upcoming: Explos, RR(kills HG), Indust?
RB Temple Akragas, caravans on home island
pull Cruc away from Ninevah
change as much building to Warriors as possible
pull Dip&Horse from CedarCreek
Barbs land: 2xLegions on one tile
(Dip WestSpain,Temple Saguntum,Akragas,Gold LeptMag,Clo Rusi,
Silv Carth)
1400ad(1): 194g,350?+400b,4t
...Hut(339,15): NOMADS!
...about 10 new Warriors
...Rusu Legion kills 2 Barb Legions; Barb Frigate still packin'
...drop Dip for Rusu; pickup Carth Silver
...build BABTIP(+3F,6-2T,3Sh) start Warrior
...Hut(211,15): Horde! 4xHorse; kiss that NONE Legion goodbye
(why are we using NONE Legions for Hutbusting?)
Horde of Horses kill NONE Legion far West;
one more Legion lands by Rusu (Frigate empty!)
(Dip WestTing,Silv Theveste,Temple Selinus,Clo Gades,Dye Malaca)
1420ad(2): 202g,~1150b,4t
...another 6 Warriors
...kill the Barb Legion: VET!
...bribe the empty Barb Frigate 102g
...drop Cartenna Gems in Babland (and pray)
...build SUWAY(+3F,6-3T,3Sh) from Nomad, start Dip
...last minute Warrior RBing...
Spanish start KRC
disorder Theveste
(Dye Cartenna,Salt LeptParv,Dye Utica) GUNPOWDER(&UPGRADES!); start Metal(vs Atom or WarCode...)
1440ad(3): 205g,0b,4t/1480b
...another 10 Warriors; with Phal/Arch/Leg: 45 musketeers!
(disband some for more Galleons- nice to have Horse available...)
(tempted to keep some cities producing Warriors- better not)
...sell Library in WestOfSpain(why didnt I notice that before?)
...chg T20S60L20 3t
Chinese start AdamSmith
(Temple Theveste,Copper Carthago,Gems Girba,Spice Carth)
1460ad(4): 148g,579b,3t
...Cartenna Gems to Ninevah(10/Wine/Gems/Silv): 342g/b,+4TR(repl 2nd)
Ninevah now Cop/SILV/Wine(whew)
...Last tile of Carthage changed to grass and roaded!
...start Statue, 8x caravans
...360g for Sioux caravel near LittleBig? I'll pass
...Hut(300,30): CRETE(size 3,Gran/Temp/Mktplc:+4F,9-5T,4Sh);
sell Granary 60g
...RB some Temples, settlers, caravans
(Dip Clo2Ger,Sett FarWestHelp,Himera,Temple FarWest,Tingis,Spice
Rusu,Settler Ashur) STATUE IN CARTH! METALLURGY; start Explos(vs Atom/Econ/RR)
1480ad(5): 342g,0b,3t/1520b DUMB! DUMB! DUMB! - Engineers in <3 turns!
...more Galleons coming out
...Cartenna Dye to Babylon(5/Dye/Salt/Wine): 212g/b,+4TR(repl 1st)
...Hut(294,30): VERONA(sz2,Gran/Temp/Mktpla,Lib:+2F,10-6T,5Sh);
sell Library 80g
(another AT one spot off from 4xWhale!)
...RB more Temples
after 1am Notes (consider with extreme prejudice!):
-Carthage Silver going to Ninevah
-wait on Settlers till Explosives
-suggest RR next, gang up Eng from Carthago to Ashur and from
LeptMag to WestStation then across FarWest
-Sioux are getting Hostile, but have not interfered - yet...
(2 new AT cities just south of them!)
-Galleon west of Clos2Ger has Dip aboard for proper hutbusting
-explore around Spain?
-Indust in two techs if you want it... -KEEP THE BABS!
-MORE TRADE!
-FUNDY?
And the save: 21954_th_a1480.sav WARNING: another elongated download filename - truncate!
1480 (0) -- Fairly sturdy Republic (not for long I suspect) 33 cities housing 7.86M citizens. Sliders at 2.2.6 giving 131-55g 3 turns/advance (612beakers) short on Marketplaces at first glance. As ever, corruption off the home continent is through the roof. Carthage needs quite a bit more irrigation, but could then grow some. Babylonians, Uncooperative, Peace; Spanish, Enraged, War; Sioux, Hostile, War.
Proposal - switch to soft celebrating Fundy on a cash economy for an aggresive spurt of white good shopping and, mayhap, buy Soiuxland while doing this. Sliders to 0.6.4, Revolt, employ many Elvi ...
1500(1) = The Dean proclaimed first Chaplain of the Institiutional Fundamentality. Income now 382-33g; 51 turns/advance (30beakers). Ship chain to Babylon nearly in place. Much celebration induced. Many white goods started.
Babylon builds KRC, Sioux & Spanish abandon, Sioux land near Crete, Spanish Ellie kills dip near West of Spain.
1510(2) = 20 cities celebrate, 3 Temples & 2 MPs completed, 5 caravans built. 513g in treasury. Dip rushed in W o S. Even Farther founded. Dip rushed in Verona. Dip finds cache of 100g in a disused village. Silver(d), Carthage-Nineveh, 755g . Spice, Carthage-Babylon, 266g. Spend over 1400g on white goods.
Soux Caravel attacks Galleon with 2 caravans and a ?horse? on board - loses . German Explorer sighted on South Pole.
1520(3) = 2 more Celebrations, 6 MPs, a Temple, an Aqueduct (mistake), 2 Dips, 3 Vans & the first Clad . Coal, Malaca-LBH, 248g. Coal, Selinus-LBH 236g (box full, but wounded Galleon is now faced by second Sioux Caravel and looks to be sunk). Verona Musk trashes Sioux Cat. Barcelona located.
Meet the Romans on the South Pole - We refuse to give them Republic - they declare War.
1530(4) = 6 MPs, 2 Caravans. Explosives->Conscription - Leo does his thing. Gems, Gitba-Carthage, 96g; Silver, Theveste-Carthage, 96g; Verona Musk becomes vet blowing away Sioux Archer. Salt(d), Leptis Parva-Babylon, 244g.
1540(5) = 3 MPs, an Aqueduct & 2 more celebrations. The Empire is Celebrating. Gold, Leptis Magna-Carthage, 261g. Another City founded. Dye(d), Utica-Ellipi, 220g. Dye, Seguntum-Babylon, 70g. Nanking located, bribed (256g - 31g & Economics). We are nearly ready for Democracy.
1550(6) = Population 8M. 3 more Temples completed. Silk, Gades-Nineveh, 122g. Gems, Carthage-Babylon, 272g. Cloth, Rusicade-Babylon, 126g. Beads, Cartenna-Babylon, 126g.
The last turn is hardly begun - I had to close quite rapidly last night in order to give a night class - hate 'em!
It was great fun playing in my favourite government whilst prepping for another
Summary
2 cities founded & 3 bribed
2 advances earned & 3 acquired - although two of those are 'backfill'
1 WoW
but the object was to improve the infrastructure to which end I built
13 Temples
21 Marketplaces
3 Aqueducts
2 Harbours
1 Barracks
The Empire now makes circa 850g profit/turn
I'd hope the game would be over before then, but on this map RRing the pole is not a completely stupid idea. It would take a truly DaveVish quantity of engineers though
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