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  • #76
    Perastika dude!
    "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

    All those who want to die, follow me!
    Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

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    • #77
      Eycharisto dude (or something like it).

      Feeling better, but I'm only half way through the unit chart. Gives stats, passable/impassable, triggering events, etc.
      El Aurens v2 Beta!

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      • #78
        Ok, how did you know what perastika meant?
        For all you knew i could be telling you to go and **** yourself.

        Is there any chance the update will be coming out before the 29th?

        And am i the only one provididng feedback damnit?

        @Written Eucharisto proffered Ephcharisto.
        No prob!
        "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

        All those who want to die, follow me!
        Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

        Comment


        • #79
          I speak Google. My favorite hit:
          The person believed to possess the evil eye would be invited to the bewitched's home.   Upon entering he/she would spit three times and say "perstika, skortho sta matia sou" (perastika, skordo sta matia sou:   rapid recover, may garlic cover your eyes). 
          I started feeling better before I needed to try the garlic, and I'm just glad you can't spit this far.

          I was more afraid that I was telling you to **** yourself rather than showing deep heartfelt thanks.

          Okay, I finished the help charts. Next I'll fix/change the following:[list=1][*]Fix the Bedouins-in-the-ruin-formerly-known-as-Rabegh bug[*]Reduce the scoring penalty for losing units. Better play will still get higher scores, but hopefully it'll be easier to win the first game.[*]Increase the hold capacity of Coastal Patrols from 2-3. That should help to turn the amphibious flank a bit without making it an easy win.[*]Swap staid Larry for cheezy Larry icon.[*]Modify Setup.Bat to allow installation of either blended or garish terrains.[*]Finally replace all of the default diplo language that EA uses from Game.txt[/list=1]
          There are also a half dozen or so very minor tweaks that I've made since the initial release.

          I should be pretty close to completing these changes by Mar 28.

          And am i the only one provididng feedback damnit?
          Well, I did shamelessly badger another player who just might take the bait. I may regret it, though, he's been pretty thorough in the past.
          El Aurens v2 Beta!

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          • #80
            The links on the first page of this thread now point to updated zips. In particular, Primary Files, Guide and Player Charts, and Custom DLL's and Dialogs have all been updated. These improvements include:[list=1][*]Player Aid Charts (html) for the tech tree, unit table, and terrains. I had fun with them. They work with MSIE but not Opera or Mozilla ( at MS).[*]Updated Game, Rules, Labels.[*]Updated events to prevent the Razed-Rabegh-Bedouin-production bug.[*]Minor gfx upgrades.[/list=1]
            I lacked the time to change the bat file to allow the installation of alternative blended terrain gfx. Likewise a sprite to replace cheezy Larry. It's unlikely that I'll have time before April 15 to make those finishing touches.

            Could some kind soul confirm that EACharts.htm loads properly on his PC?
            El Aurens v2 Beta!

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            • #81
              I can check and possibly fix the HTML... That's gotta wait till tomorrow though.

              Edit: Two more things... The Custom DLL's/Dialogs zip seems to be corrupt. Could you upload it again?

              Why do you want me to put the scenario in a subdirectory of the original directory? Isn't it better to use a subdirectory of the main ToT folder? It's not much of a problem, of course, but does this difference have any implications for the graphics?
              Last edited by Mercator; March 30, 2004, 07:07.
              Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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              • #82
                @Merc,

                Thanks, and good luck. The MS Visio folks sprawled the code across a half a dozen files, but I suspect the offending code may lie in EACharts_frames.htm. If you seriously dig into this, you are likely to get a few PM's from me relating to zoom and appearance code. 'Course you might get castigated by the 'patient, kind' ones waiting for SpriteGen 2 and Civswap.

                Uploaded El Aurens T v10.zip again. Downloads okay for me, now. Sorry 'bout that.

                I think I was following tradition for the folder. Figured most players installed Roman Civil War and Red October that way. Don't think it really has to be that way, but I'd need to take a closer look at the bat to confirm.
                El Aurens v2 Beta!

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                • #83
                  Gah! I've actually seen the charts now (and the code), and I can safely say that it's totally beyond me.

                  I could probably come up with something similar in plain HTML/CSS, without the fancy XML and VML, but that's not going to be worth the effort, except as a learning exercise.

                  The download works indeed.

                  By the looks of it, the batch file will handle another (ToT sub-)directory just fine.

                  In any case, I'm not much of a scenario player, as you know, but it looks terrific (including Lawrence)!
                  Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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                  • #84
                    Originally posted by Boco
                    .. Likewise a sprite to replace cheezy Larry.
                    Nooooo!! I like cheesy Larry, and anyway, the one that I drew for Imperialism was a spy unit, so he has no gun. He'd look a bit ****y as an offensive unit without a gun
                    http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                    • #85
                      Gah! I've actually seen the charts now
                      The Gah! is a code reaction, right?

                      Since Visio's capability to generate these automagically far exceeds anything I can put together otherwise, I decided to use it to make these charts. Unfortunately, I can only decipher a small fraction of the code. It is a mass of (unnecessarily) fancy spaghetti.

                      So far, it sounds like 2:1 in favor of cheesy Larry. Make that 3:1, since lazy inertia gets a vote.

                      A (somewhat edited) shot of the units table.
                      El Aurens v2 Beta!

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                      • #86
                        More shameless promotion

                        El Aurens v2 Beta!

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                        • #87
                          Originally posted by Boco
                          The Gah! is a code reaction, right?


                          But well, as long as you don't look at the code... The alternative is spending a few weeks getting frustrated with HTML (which I usually end up doing )...

                          Make that 3:1, since lazy inertia gets a vote.


                          Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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                          • #88
                            I´ll test it now ...

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                            • #89
                              okay Boco i don't know how you are gonna take this but....

                              For some time now most of your attached pictures show up as red Xs. Those charts and tables in particular.

                              *runs out of the room*
                              "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

                              All those who want to die, follow me!
                              Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

                              Comment


                              • #90
                                Originally posted by Palaiologos
                                okay Boco i don't know how you are gonna take this but....

                                For some time now most of your attached pictures show up as red Xs. Those charts and tables in particular.

                                *runs out of the room*
                                I don't have any problems
                                I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
                                Rules are like Egg's. They're fun when thrown out the window!
                                Difference is irrelevant when dosage is higher than recommended!

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