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Vendetta 2 - A Nuke War In The Making!

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  • #61
    Hmmm!

    The carriers are taken from civ2 vanilla, yep I will make the CVs non-attackers...Or maybe give them a decent attack!

    Well, the fortified units are mean to be various divisions going on manoeuvres, etc...
    Some people hate cycling through a billion units on the 1st turn...

    I wanna mke life easy!

    Hey!
    I really like your ocean idea, actually!
    The Vendetta world is no picnic!

    I will look at modding the terrain colours a bit!

    Cheers!
    http://sleague.apolyton.net/index.php?title=Home
    http://totalfear.blogspot.com/

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    • #62
      I have noticed, that most the Infantry units don't have the "ignore city walls" flag. Do you want this to be ?
      It would make them almost useless in an offensive if they don't get the flag : I
      "Et deus dixit fiat lux !"
      "Everything is proceeding as i have foreseen."
      "I love Democracy Ilove the Republic ..."

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      • #63
        I wanted city attacks done by arty, planes and tanks...

        I'll perhaps add that flag in the next update...
        http://sleague.apolyton.net/index.php?title=Home
        http://totalfear.blogspot.com/

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        • #64
          Originally posted by curtsibling
          Well, the fortified units are mean to be various divisions going on manoeuvres, etc...
          Some people hate cycling through a billion units on the 1st turn...
          It would force you to use the units if you fortified them via the cheat menu

          All in all, It's great!
          Find my civ2 scenarios here

          Ave Europa, nostra vera Patria!

          Comment


          • #65
            Originally posted by curtsibling
            Well, the fortified units are mean to be various divisions going on manoeuvres, etc...
            Some people hate cycling through a billion units on the 1st turn...
            It wouldn't force you to use the units if you fortified them via the cheat menu

            All in all, It's great!
            Find my civ2 scenarios here

            Ave Europa, nostra vera Patria!

            Comment


            • #66
              And get cracking on Kaiser!
              -rmsharpe

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              • #67
                @Kobra:
                I'll see what I can do!

                @rmsharpe: Funny you should say that!
                The new Kaiser units are 85% done!

                http://sleague.apolyton.net/index.php?title=Home
                http://totalfear.blogspot.com/

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                • #68
                  I think we can safely say we are all looking forward to it.

                  Any plans to start up a thread so that we may start prodding you about it?
                  -rmsharpe

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                  • #69
                    Heh!

                    I'll start a thread on Saturday...
                    As there are many things to debate about what should be in the scen!

                    http://sleague.apolyton.net/index.php?title=Home
                    http://totalfear.blogspot.com/

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                    • #70
                      Originally posted by rmsharpe
                      And get cracking on Kaiser!
                      Indeed

                      Originally posted by curtsibling
                      I'll start a thread on Saturday...
                      As there are many things to debate about what should be in the scen!
                      Wee! I've been waiting for this!
                      "Peace cannot be kept by force.
                      It can only be achieved by understanding"

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                      • #71
                        I realize this is the kind of question I should save for the Kaiser thread.... but I just have to know. How are you going to divide up the civ's? What I've never liked about the CIV II engine is that it allows only seven human nations and the barbarian nations, it can get tricky dividing up the world into seven players, six if you want a defined neutral power.

                        Will the Central Powers be one civ? Will the Entetee be another civ? I assume Japan will be a civ but will China be a civ as well?

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                        • #72
                          Looks like I opened up the floodgates
                          -rmsharpe

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                          • #73
                            I too have often dreamed of having more than 7 civs for the scenarios...

                            We are stuck with a mere 7...But that is where artistic licence comes into the picture...!!!

                            All will be revealed soon!

                            Large power-blocs and neutral civs are what to expect!
                            http://sleague.apolyton.net/index.php?title=Home
                            http://totalfear.blogspot.com/

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                            • #74


                              New update is here!

                              Check it out, and tell me if you deem this sceanrio thing ready!
                              http://sleague.apolyton.net/index.php?title=Home
                              http://totalfear.blogspot.com/

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                              • #75
                                Sorry for digging up this old thread, but it seems like the threads on CDG have been deleted 8[

                                Can somebody repost a working download link for the latest version? A link for the custom sounds would also be appreciated.

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