They will both be playable, I will either have different scoring, or a bat file. I will need to playtest a bit, Can anyone explain to me how to avoid what yasev said.
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WIP: Red Tide (Need Help)
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It's 'jasev'
Try to copy every graphic file to a working file. For example, open your 'cities.gif' and the original 'cities.gif' civ2 file with PSP or Photoshop. Select all your file, copy & paste over the original. Then save the original as your file (mode 89a, non-interlaced). It should work."Son españoles... los que no pueden ser otra cosa" (Cánovas del Castillo)
"España es un problema, Europa su solución" (Ortega y Gasset)
The Spanish Civilization Site
"Déjate llevar por la complejidad y cabalga sobre ella" - Niessuh, sabio cívico
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Sorry about the name, and that is what I did (I think)
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Originally posted by jasev
It's not just the units but all the GIF files, I'm afraid. At least, the Cities.gif too.
Go_Postal: load up the civ palette into each image and save. There is another problem, though, as you'll find some of the colours which civ sees as transparent are wrong also, and you may have saved in the wrong interlaced gif format; I'll have a look at sorting them out.
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Some gfx editors are incapable of saving in the gif format Civ2 requires (at least in my hands). MS Photo Editor is one. An early version of PSP (3?) was another. Merc had noted that the early version of PSP that I had used added a few unrecognizable (by ToT) bytes to the normal gif file. Don't panic though, later versions work great.
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Thanks for the help, I am using PSE 2, do I need to create a palette from scratch? I have attached the file I am using - Civ2.actAttached Files
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Paint every gray bit on terrain2 purple.. especially within the green lines.. that's why the ocean get grey thingys.. it has happened to me hundreds of times too hehe
edit: same on the forrest btw.., paint it all purple ;D"Peace cannot be kept by force.
It can only be achieved by understanding"
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Even easier, use the palette of the units.gif on all your files (make sure to "maintain indexes"). That'll get rid of all the nasty gray. Simply save the palette of the units.gif, and load it for every civ2 file you make. There's no reason whatsoever to be using different ones.
And it's not advisable to just turn everything purple, because you'll lose the helpful diamond background. That can only be done when you're done with your graphics (so you don't need to know what the square looks like anymore), so you'd have to do it every single time, by hand. If you just load the units palette, right at the start, everything is taken care of, without any hassle.
Originally posted by jasev
(mode 89a, non-interlaced). It should work.
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Well, that is fixed now, but thanks.
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