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  • #16
    Originally posted by Bloody Monk
    You ARE superior; now get over your bad self and act like a Mod. Please.

    Monk
    Geeze, all I originally said was
    VERY NICE, probably overkill, and you jumped on me big time. All I did was respond to your venomous reply.
    And I didn't attack anyone personally like you did me. Please reread how you responded to my compliment to SOLO "VERY NICE".

    So yes you ARE superior, now get over it and act like a human being. and CHILL some more.

    AND I will stand by, terraforming, roads, wonders, trade routes, really doesn't require a lot of skill. The only thing research has done was on maximizing trade routes. I'll give them all the kudos in the world for all the many other game mechanics that they have researched. They've expanded our knowledge of the game considerably. But building SSCs have been around for a long time.
    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
    RIP Tony Bogey & Baron O

    Comment


    • #17
      rah,

      You are responding to strawmen distractors to the observations offered.

      What I said was in no way venomous and there was no attack intended, plus, I acknowledged YOUR superiority. I would never claim that. I really hope that is not all you got from what I said and I am sorry you were offended.

      Maybe, if you could hold the attitude that I am a friend offering feedback, you could reread what I said and not feel so threatened. Or not. Do as thou will.

      Monk
      so long and thanks for all the fish

      Comment


      • #18
        Well taken, I guess I took offense to the "POPGUN" version that you mention. It does sound like it's belittling our style of play. I guess I'm over sensitive to all the crap MPers usually take for certain SPers. I should know better and not include you in that group. I will take it as a friend offering feedback. And I thought the superior comment was slightly sarcastic.

        But despite what the rest of you say, That SSC is a great one, but not the product of understood mechanics, but by what most of us have known for awhile.

        I will conceded that trade routes of 40 vs 35 are possilbly a result of more recent trade route research.
        I'm sure if we could check back on some of the older threads we would find somoene that came close to this.

        BUT I STILL THINK IT"S A GREAT SSC, (even with the one mountain. )
        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
        RIP Tony Bogey & Baron O

        Comment


        • #19
          Tomato, to-mah-toe, let's call the whole thing off.

          Okay!! Let's go get a beer!!

          And for the record, was not being sarcastic.

          I often wish I had taken the MP plunge. It does indeed sound like fun. Though you do imply that the learning curve is pretty bloody.
          But so was I once.

          Monk
          so long and thanks for all the fish

          Comment


          • #20
            Peace, at last!

            So often casual remarks or something said with a smile is misinterpreted as a personal attack.

            This is a major disadvantage of communicating via these forums.

            I have great respect and affection for all who enjoy playing this game, no matter what their playing preference is.

            I think if we all met in person, we'd all become and remain the best of friends.

            Comment


            • #21
              My OCC #2 city also had 3x +40 routes, with 227 trade arrows. Also had one mountain that I did not get around to terraforming. I wonder if there is an upper limit to either Trade Routes or Trade Arrows? Anybody got a SAV or GIF of a better Super Trade City?

              Comment


              • #22
                A few years back there was a quasi competition for the most beakers. I may be old and going feeble but I do remember 2000+ having been done. I'm too lazy to look for the thread.

                And I can honestly say that I've enjoyed meeting ALL the people that I have from this site. It was fun last summer when we had fellow MPers in town and hooked up 3 machines in Ming's family room and played some games. It was highly spirited and quite amusing. Watching over someone's shoulder can be quite enlightening.

                And the golf and drinking was great too.

                All in all I've met around 20 people from here IRL. I have not regretting meeting any of them, and if anyone is coming through Chicago, with some preplanning, they can also experience the great hospitality that we're famous for.
                It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                RIP Tony Bogey & Baron O

                Comment


                • #23
                  Originally posted by Elephant
                  My OCC #2 city also had 3x +40 routes, with 227 trade arrows. Also had one mountain that I did not get around to terraforming. I wonder if there is an upper limit to either Trade Routes or Trade Arrows? Anybody got a SAV or GIF of a better Super Trade City?
                  I had this as an OCC in a CFC game of the month. Routes up to +45 each, and the river squares help immensely. I think Thermopylae was size 12. Sad thing is, by the time it got to this point, it wasn't quite enough beakers to get a tech in one turn.
                  Attached Files
                  Death awaits you all...with nasty, big, pointy teeth

                  Comment


                  • #24
                    I remember that one: it was a flat map and we started in the bottom right corner. You moved up into the forested river system nearer the Greeks. Pretty impressive - you kept Hides free too!

                    I've played a lot of OCC lately and rarely been above 2,000 beakers doing the SpaceShip techs (I tech-gift pretty strongly, both for KeyCiv beaker reduction as well as "attitude adjustment"). You must have let tech gifting your KeyCiv lapse in the late game. That would add several hundred per tech fairly quickly.

                    Comment


                    • #25
                      Originally posted by Elephant
                      I remember that one: it was a flat map and we started in the bottom right corner. You moved up into the forested river system nearer the Greeks. Pretty impressive - you kept Hides free too!

                      I've played a lot of OCC lately and rarely been above 2,000 beakers doing the SpaceShip techs (I tech-gift pretty strongly, both for KeyCiv beaker reduction as well as "attitude adjustment"). You must have let tech gifting your KeyCiv lapse in the late game. That would add several hundred per tech fairly quickly.
                      I found this note in my posted log...

                      - producing 2176 beakers, but since I can't gift key civ, I can't turn 1 turn tech and in 2 turns flight will cancel colossus anyway

                      I think the key civ got wiped out and I couldn't change the order enough to change it to anyone else. I seem to recall only dealing with green, white, blue and orange civs while we were purple. I think I ended up lined up with Yellow or Cyan as my key civ at that point in the game.
                      Death awaits you all...with nasty, big, pointy teeth

                      Comment


                      • #26
                        But you also have two engineers supported by that city, which would have been another two Elvii, and even more beakers!

                        Comment


                        • #27
                          Tim,

                          What a delicous city you built!! Those rivered sites with some specials are great fun to work with. Good job.

                          Monk
                          so long and thanks for all the fish

                          Comment


                          • #28
                            Yes, rivered trade specials. Drools.

                            It is different to look at it. For MP I'd have build two cities, my cap on the rivered silk and second city on the rivered pheasant. But then, in MP by the time you could build a city like this, the game would have been over for eons.

                            But what a target to take. *sigh*

                            RAH
                            It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                            RIP Tony Bogey & Baron O

                            Comment


                            • #29
                              But thats becouse you play 2x1x, building on silk in 1x prod will set you back a lot.

                              In 1x1x I would build 2 city's with a bird and silk each.
                              (But what do I know, I only play MP nowadays since OCC and EL is not my cup of tea and in MP building a SSC will probably get you killed early )

                              Comment


                              • #30
                                Yeah, in 1x I would build next to them on the river. And yes, a SSC becomes a target that used a lot of resources to build. But my cap usually becomes a Big Science city but would never qualify for anthing resembling any of the SSCs shown here.
                                It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                                RIP Tony Bogey & Baron O

                                Comment

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