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Unabridged MP Strategy Guide

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  • #31
    Abridged Guide

    Part Four

    "Hmm, I see something shiny over here"
    Attached Files

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    • #32
      Abridged Guide

      Part Five

      Another newbie falls.

      A glorious victory for an Apolyton MP vet.
      Attached Files

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      • #33


        Carolus

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        • #34

          Time passes but the city doesn't get bigger.

          Still pretty darn funny.
          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
          RIP Tony Bogey & Baron O

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          • #35


            But what is the hut still doing there
            Keep on Civin'
            RIP rah, Tony Bogey & Baron O

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            • #36
              Newbie...

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              • #37
                Someday I may be able to play an MP game. I learned a lot reading this. Should I bookmark this thread or is there a chance it will be topped??

                On another, note is there a different thread or "guide" that might have a bit more detail?? Thanks.

                Monk
                so long and thanks for all the fish

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                • #38
                  There have been quite a few threads that contained a bit more detail, but the general gyist seems to have been covered here quite well, believe it or not.

                  Maybe If I get some time I'll search for a few here.
                  It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                  RIP Tony Bogey & Baron O

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                  • #39
                    Thanks, that would be swell.

                    That was a joke earlier where I mentioned topping the thread...sort of. The thing is, there is no equivalent here to the Great Library or Solo's EL Guide. I understand that the emphasis is on playing the game rather than writing a "how to" guide. However, I think there may be others like myself who were intimidated, somewhat, because of the differences in the gameplay and have never given it a try. A brief guide to MP might get you more meat to chew on, if you know what I'm saying.

                    Monk
                    so long and thanks for all the fish

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                    • #40
                      Well basically it a lot like single player, expand, build caravans and grow big... then when ya think ya rready attack 1!!
                      GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                      • #41
                        I did bump one for you BM



                        But the best way is to just play. The truth becomes obvious quite quickly.
                        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                        RIP Tony Bogey & Baron O

                        Comment


                        • #42
                          some of the stratwegys from SP wont work obviously as they rely on the AI doing the smae old thing all the time, the great thing with MP is that you jsut cant always guarantee the repsonse of human players...

                          and of course iot all depends on whether you playing 1x or 2x ,,,

                          and barbarians can have a devastaign effect on MP if you the unlucky bastard that get sthem and the tohers dont.
                          GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                          • #43
                            I like getting barbs. There are games where I get 1500 in gold from kings. It's quite an advantage. Once I get bronze, they rarely ever take a city. If they come too early they may slow your expansion by keeping you settlers pinned down. But I'll take my chances, since the gold is so helpful.
                            It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                            RIP Tony Bogey & Baron O

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                            • #44
                              2x1x Deity, Rah Rules guide!

                              -Build warriors. Lots of em. Explore!! Hut hut fun. Horse is a resource/early tech waste with real movement of 1.3ish on a ball of perforated rock

                              -Cere first with path to monarchy, don't worry about upping research/trade until you have a nice ring of 5 cities expanding towards your "opponent's" land - with anything between you and nearby shore left as later vaccum. Monarchy makes little to no difference with a smaller city base, relative to production deferred!

                              -If in trouble with barbs - or even player hut archers, just send pre-emptive meat grinders of warriors from affected city to meet them - hopefully at intermediate hills+. Especially concrete a strat when you have rivers to slam those remaining kings - this is when bronze is surely for wasteful wimps like rah who you will steal from soon enough with cost effective dips! They don't know how to take cities until math anyway - which by then you will plan to have feud and STz

                              -Let everyone know how your bowel movements have been lately, and why (preferably by anon)

                              -Don't go straight for trade or HG, moron! Rep or perhaps even philo if your hut gained path provides. Immediate HG is for people who like to shoot themselves in the foot and end up with 7 cities by end, like Berz or Makeo

                              -Always STEAL trade while on the path to mono. You'll be raking in all the useless ones everyone spent significant resource on with 30 shield dips, by now - and will have secured philo as insult to injury! Bonus if you don't have to f* around with bronze. Offensive defense can work!

                              -Steer conversation towards Ming and/or Rah's 16ish year old daughters. They're apparently hot

                              -Your inner ring cities should have a max of one infrastructure settler out at this point - suicide if you choose consistent 2 each in Rep. They are now to send purchased caras to the capital or wonder producing city - your tax at max and holding mono discovery a turn away until the moment you have enough for Mike's!

                              -WLTKD time (at latest, but now assuredly reaching maximum) - game is pretty much over.

                              Even if you didn't get Mike's - following this same strategy will have you sprawl +40% of the board with 2.5 spaced cities. You may be a little behind on the "population graph" at the end - but it's pretty obvious who will be breaking through mighty and into champion if the game ever continued! (highly unlikely, with these gits)

                              Congratulations! Now put on your zit cream and go to bed..

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                              • #45
                                A lot of good advice buried in there, especially.

                                Originally posted by Zylka
                                -Steer conversation towards Ming and/or Rah's 16ish year old daughters. They're apparently hot
                                There are a considerable number of new players that have problems handling barbs with just warriors.

                                And Monarchy is worth a little more effort than you seem to give it.

                                Other than that, pretty good.
                                It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                                RIP Tony Bogey & Baron O

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