i've never used the spy against ships. attacking with spies appears to cut a units power in half. So two spies can put any ship deep into the red that's hanging along your coast. and at this point even a piston bomber can destroy a AEGIS or battleship.
and i got every one of my spies returned to the nearest city.
taking this step further... i placed spies onboard transports which can leave a port and attack ships within the transports range. the spies return to the nearest city so they are never lost.
it did make coastal defense a bunch easier.
and i got every one of my spies returned to the nearest city.
taking this step further... i placed spies onboard transports which can leave a port and attack ships within the transports range. the spies return to the nearest city so they are never lost.
it did make coastal defense a bunch easier.
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