The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by The ANZAC
Also I think somebody tested to see if they can hold other units and the answer was no IIRC Too bad, could have a lot of possibilities there.
Ya, I tried to include hovercraft in my very first attempt at a scenario (Cough! Vietnam, Cough!) and I think it made the game crash.
"I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
"Guinness sucks!" -- Me
Probably the biggest use for D3s(original credit goes to a guy called "Darth Spoot," BTW) lies in their infinite range and immunity to classification, so they don't stop moving every time they enter a city or carrier; ignore city walls, SDI, SAMS and Coastal Fortresses; can smack AEGIS cruisers with impunity(I think); aren't made auto-veteran by any improvement, and generally let you make a whole separate class of air unit. I'm making the Airships in my FF scenario into D3s, assuming I ever get my lazy butt in gear doing all the illustrations. Airships are *hard* to draw...
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