The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Hola, creo que es importante puntualizar que el espÃritu del reglamento APT es que, una vez vencido el plazo estipulado de 40 turnos para un NAP, no hay obligación ninguna de mantener la palabra dada. El concepto "traición" no existe en el reglamento. Lo podeis constatar leyendo los capÃtulos NAP y alianzas.
Por lo tanto, el que juega fuera de este espÃritu no ha entendido el reglamento y estrictamente hablando no deberÃa jugar estas partidas.
En últimas partidas he constatado la tendencia a hacer alianzas para toda la partida. No he dicho nada por no crear mal rollo, viendo que el campeonato llega a su fin, por no perder buenos jugadores. Pero estrÃctamente hablando tendrÃamos que haber anulado alguna de estas, o echar a jugadores por no respetar el reglamento.
*****
Hello, I think it is important to point out that the spirit of the APT regulation is that, once the stipulated period of 40 turns for a NAP has expired, there is no obligation to keep the word given. The concept "treason" does not exist in the regulations. You can see this by reading the NAP and alliances chapters.
It has happened to me several times that they deceived me, that they attacked me immediately after a NAP, or that a player who had shown me good intentions and in whom I had trusted (without signing a NAP) suddenly attacked me without me I would expect it. Which is perfectly legitimate when respecting the spirit of the regulations.
Apart from this, I remind you that I am the creator of the APT (Astrologix Pitboss Tournaments) championship. The regulations were written, by me, thinking about real life. This type of situation does not occur here: eternal alliances between empires or countries have never been seen. Therefore, betrayals or changes in alliances are phenomena that have occurred frequently in history.
Therefore, anyone who plays outside of this spirit has not understood the rules and strictly speaking should not play these games.
In recent games I have noticed the tendency to make alliances for the entire game. I haven't said anything so as not to create bad vibes, seeing that the championship is coming to an end, so as not to lose good players. But strictly speaking we should have canceled some of these, or fired players for not respecting the regulations.​​
Comment