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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
guys, you are making it too easy for me. sure, the phalanx are tough nuts to crack, but you should have had way more war elephants to counter my cavalry. latest when i went for nationalism, cavalry should have been obvious, or not?
anyhow, i can understand if you guys wouldn't want to continue, after all, it's not looking great for you. but please, if you do decide to stop, please just "resign" in the game so i can continue on against the AI.
thanks and cheers
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
may i ask what you guys have been researching?
i'm certain that you've got guilds for quite some time because gunpowder was tradeable. but i cannot see what has been happening the last 20 turns or so... maybe optics? or started pre-researching something heavy and aiming for a quick pickup of many techs?
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
I do agree that we are. I just actually often find it fun even to fight until the death. But if you guys just want to call it quits, then that is fine too.
I just didn't want to leave things hanging in limbo.
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