The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
880 AD - 1
Christian Temple is completed in New York. Decide to build the Hanging Gardens.
A lighthouse is completed in Boston. Start production of Spearman.
I send some workers south of DC northwards to complete a road to Philadelphia, which has languished outside of the prosperity of our nation for far too long.
A forest is cleared near Boston, completing our Spearman in record time.
890 AD - 2
Horseback Riding is researched. Start researching Code of Laws.
A Market completes in DC, start production of a Horse Archer. The surest peace is one obtained from superior strength and better strength in peace then in war on another's terms.
Spearman officially completed in Boston, start production of a Horse Archer. Promote spearman with Combat I and send him to Philadelphia.
900 AD - 3
The world trembles at our glory as we complete our first mounted unit, the Horse Archer in DC. We name this unit, Washington's Brigade and promote it with Combat I. Order the brigade to New York. Start another Horse Archer.
Someone beat us to the Hanging Gardens, New York starts work on Notre Dame.
Our National Epic is completed in Cletusville. Start a spearman.
Move Able Dable northeast to work on a mine for Philadelphia.
Hammertime (worker) starts a cottage north of Boston.
Kublai Khan is asking us to stop trading with the Germans. Alexander has in the past asked us to do this as well. We decide the Germans are making too many enemies and agree to stop trading with them.
A Horse Archer (promote with Combat I) completes in DC and we send it toward Philadelphia. DC starts on an Axeman.
Cletusville completes a Spearman, we start an Archer. We give the spearman the Combat I promotion and send them toward Masada along with an idle Axeman.
We enlist the aid of Mao Zedong in the war against Isabella for the price of Monotheism and Monarchy.
We trade horseback riding to Hatshepsut for 110 gold.
Wake Washington's Brigade and send them to Masada.
930 AD - 6
Axeman (City Raider I) completed in DC, start a swordsman.
Cletusville completes an Archer (promote Drill I), start a Horse Archer.
Drop Science to 70%.
940 AD - 7
Complete research into Code of Laws and start research into Construction.
Start a revolution: Hereditary Rule, Caste System, and Theocracy.
Swordsman (City Raider I) completes in DC send him toward Masada/Seville, start another swordsman.
Horse Archer (Combat I) completes in Boston send him toward Masada/Seville, start an Archer.
Worker completed in Philadelphia, start work on a theatre for the purpose of increasing the production of culture there.
Worker west of DC completes cottage, move west and start road from dyes to unimproved dyes to the west-northwest.
Mao Zedong quickly sent a chariot toward Seville so we are helping by sending an archer to cover him.
950 - 8
Mao Zedong kept on driving so we ceased our covering of him.
Other then the start of a small army camping outside of Seville, nothing else happens.
960 - 9
Anarchy is over!
Since we have seven turns till Construction is done and then however long after that to get catapults built and as in a symbolic gesture we send Washington's Brigade forward to attack Seville and just manage to kill a defending archer.
970 - 10
Swordsman completes in DC (City Raider I and City Raider II) and it's sent to Masada/Seville. DC starts a Horse Archer.
We promote Washington's Brigade with Medic I.
We decide to hold off on further attacks until we can hit the city in mass and insure it's capture.
It looks like the Chinese captured a Spanish city just west of Seville. I've included a screenshot of the situation outside of Seville.
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