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Destruction of Foes (DoF) - Diplogame Light
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Originally posted by Dick76 View PostHungarian something is wrong because in previous messages in the forum wrote that Roman has violated the ceasefire, then such act was, so I do not think it was just talk.
In game / in character / story wise you did not break it. If someone broke it, it was me. But the Cease Fire should never have happened.
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Sending in-game messages guarantee that they come over (if you do it right).
The turn will flip in 30 minutes, then I'm at work already, not home untill about 0,5h or 1h before the next turn ends.
Rome: It is ok if you move first. But then next turn we go back to normal turn order.
People can now send in bets:
- 9 Roman Praetorians + 2 archers (1 upgraded with +10% strength)
- 4 Hungarian Axeman (+75% cultural defense, +25% fortification, +50% vs Praetorians)
Who will win?
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Originally posted by Hungary (DoF) View PostSending in-game messages guarantee that they come over (if you do it right).
The turn will flip in 30 minutes, then I'm at work already, not home untill about 0,5h or 1h before the next turn ends.
Rome: It is ok if you move first. But then next turn we go back to normal turn order.
People can now send in bets:
- 9 Roman Praetorians + 2 archers (1 upgraded with +10% strength)
- 4 Hungarian Axeman (+75% cultural defense, +25% fortification, +50% vs Praetorians)
Who will win?
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Strange thing; I've played my turn (pressed enter) and ingame-screen shows "waiting for other civilizations" but http://www.playyourturn.com doesn't show that i've played my turn ?
Anyway, hopefully it's fixed the next turn.
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Originally posted by Inca (DoE) View PostI'm having some pretty severe connection issues with this server that I don't have with the DoE game. It's very hard to connect to, and once connected I get disconnected fairly regularly. It's okay sometimes, but this is very common and frustrating...
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