Originally posted by OzzyKP
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I am deeply suspicious of your 'colonist' ideal which lay behind DoC. It was wonderful for those who had access to those continents that lay open but was a nightmare for someone like me stuck in the middle.
A strict European or Mediterranean map requires it to be flat unless you have colonisation as your aim once again. Neither scenario appeals to me for the following reasons.
1. Flat Maps are a thing of the past, thankfully, and always leave at least four players with one utterly safe border. Don't get me wrong, I loved being stuck in a corner back then as it was a wonderful place to go for all out conquest right from the start. Sad, they have not stood the test of time.
2. Colonisation based on a European or Mediterranean map would be outrageously unfair with, nominally, 14 players. Europe cannot support that many nations, regardless of how big the map is, anyway! When we come to the actual expansion into new lands you leave a very large number of people out in the cold whilst others will simply disappear into glory. Possibly, you might fit 14 into a Mediterranean map but the results are identical.
I would oppose all of this far more strongly if it were a full Diplo but, at least, here annihilation is allowed; but not until 1000AD. Here, also, you have the problem that there is no such thing as a 'measured war' where we all kiss and make up. I can just persistently attack my neighbour until 1000AD so that by that time they are so weak and feeble they will fall like a sleeping cow. Chances are that I will have driven them out of the game by that time anyway due to being in an utterly hopeless situation. If you are stuck in the centre there is no other way to deal with the problem than war.
Now, please do sell me the advantages of what you propose.
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