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Destiny of Empires [Diplo Game] [Organization Thread]
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Zulu haven't played in a week. Anyone knows something about them? Anyone to sub for them?
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The timer seems to be stuck on 30 mins left?
I can't login to see if the game is working (because of turn order etiquette) but can you Elizabeth?
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Yes, it seems to have stabilised around 1600/1700 game time for the turn to flip over. Good.Originally posted by Robert Plomp View PostSeems like it is quite stable right now, for the past 10 turns...
If I extend it a bit, every turn will start an hour later then the last one....
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Seems like it is quite stable right now, for the past 10 turns...
If I extend it a bit, every turn will start an hour later then the last one....
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Robert, just a thought, can you slightly increase the timer so that it doesn't drift less than 24 hours - i.e. maintain as near as possible a 24 hour timer (inc player login times)?
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Turn order based on previous turns:
A) England, Ottoman, Russia - France, Viking
B) England - Neander
If Russia eneters against Neander:
C) Neander - Russia
Best not to juggle it or the timer will have to be extended. We just have to intelligently observe the order based on the specific nations we are at war with.
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Yes, it's not a typical MP game. Theoretically, there should be way more storytelling going on, and I shouldn't be hogging the story thread for 2/3rds of the month as I have been lately. Thankfully, other powers are starting to put their stories in (oddly in the last 3 days of the month
), although there are still plenty who could be adding, say, those fighting distant, unseen wars with barbarian raiders

Thanks for the Shakespeare comment
Or at least 10,000 monkeys. One of the two.
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It is not exactly the uncivilized and unruly regular pitboss game, no matter how much you will try to depict it this way. The stories make it for a different type of game, not so win-at-all-cost oriented and the "World's consciousness" is stronger than in any normal pitboss.
Maybe here we can allow ourselves to be a better persons and not so competitive as we are usually
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[All of following is OOC... I guess this whole thread is OOC... can someone please confirm so I dont have to keep specifying OOC?]
Anyway... Ha! I knew that there was a dubious lack of discussion going on about the war in the story thread... Now I see that the real discussion (arguing) is taking place here... Why didnt someone tell me
?
TBH, this whole development seems quite fun to me, as in a matter of general civ'ing, I would rather be destroyed in a blaze of glory than spend the whole game in a forced peace due to some arbitrary sense of game ettiquette (spelling? lol). It seems obvious to me that Inca are the Shakespeare of the game, providing by far the most articulate, engaging, and interesting stories while the rest of us are just playing the game the regular way... Warring, building, etc... and all our UN diplomacy are just useless posturing for the sake of hearing our own voices
If this is the case, I am curious about how things will shake out in Europe, but even more curious about the colonization of Africa and the Western hemisphere... It seems to me, as a new addition to the game, that War to gain points vis-a-vis other nations is acceptable (as usual) so I am puzzled why evereyone does not just drop the pretenses and start fighting to the death... Or "to the pain" as Farm boy Wesley (AKA Dread Pirate Roberts) would say...
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Actually, the mouse doesn't work in-game either, so it's keyboard shortcut fun time in Incacona.
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Moved it for you
Hope your mouse does a better job when you're in the game
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Yeah, but I don't actually have a functioning mouse yet, so I can't edit it and move it.
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