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Destiny of Empires [Diplo Game] [Organization Thread]
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Sorry people, my server keeps crashing. Apparently it's all too much for it. I'm looking for solutions. If someone else wants to host till some solutions are found, please post here. For now the game is down. I hope to be able to get it up asap.
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Ok, now this was really weird: I got an out of sync error as I logged in, and I had to choose what to put in some city's build queue. Because I wanted to get rid of the build queue prompt thingie, I pressed enter a few times, but then the turn rolled. I immediately exited, because technically I am still at war with the Ottoman Empire and they are first in the turn order (though we have no troops near one another at the moment so there is no way I could double move anything or take advantage of the situation, so I assume the Ottoman Empire will not demand a reload). Anyway, an out of sync error while I am the only one logged in, does that mean that I am out of sync with the pitboss? Never had that happen before...
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It was the Ottomans' plan not the Vikings, though if you really want me to I can take credit for it.
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Hmm, strange: just tried to log in, but it started to hang halfway through so I exited the game. When I try to connect again, it hangs at 'connected to host'. According to PYT, I am logged in. But I can't get in.
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Vikings plan??
Anyway I agree
The other thing is that when Declaring you should have to choose a bloc, or you should have to declare in the same part of the turn when your chosen bloc moves.
For example, if you are going to DoW Japan, you know good and well that Japan us in 1st position, so you should wait for Indias turn to DoW Japan. And if you foolishly move before Japan, then you lose first turn automatically so that you can be in India's bloc. In fact, when DoWing ANYONE in bloc 1 you automatically put yourself in bloc 2, and vice versa. That makes it simpler.
As far as what happens when you are simultaneously at war with blocs 1 and 2, I would say we can table that issue and just cross that bridge if and when we come to it.
Or we could put the burden on the party who creates the 3 bloc situation, ie lengthen the turn, and make them move in the middle period. Just some ideas for eliminating pauses and reloads.Last edited by Ottoman Empire (DoE); August 8, 2011, 12:01.
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Good.
Now, can we agree on the Vikings' plan to simply divide the turn into two halves, and each player must play their turn in their half or they miss it. No pausing or reloading.
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ok! I have played the turn and re-logged again to make another save so that I will not hold up anything anymore. let the games continue!
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Game's up: India: you'll have to play your turn again. I'm sorry.
India: After you played, please wait 20 secs, then login again to create a new autosave we can use for if the server crashes again
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Seems like the server crashed again. I'm starting it up now, I hope it'll work. I have to do it on my mobile phone.
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Damnindiains
EDIT: btw, I sent RP a PM about itLast edited by America (DoE); August 8, 2011, 07:02.
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Game is hung up, won't let me in, either. Sabotage by India, no doubt.
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