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Destiny of Empires [Diplo Game] [Organization Thread]

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  • Robert
    replied
    The server is down again. It keeps crashing. Not the pitboss server but my domino server, most probably. *sigh*

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  • Robert
    replied
    Every last login creates an autosave that overwrites earlier autosaves. Every civ has an autosave that way.
    I can always use the login of the last civ. In your case that means there's no loss. I used your "check the name of the unit" login to reload, so that's the best possible thing.

    So next time you had some very very very lucky results in battles, always login again after logging out to create a new save, that way you can be sure that it won't be lost

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  • Ottoman Empire (DoE)
    replied
    I can confirm that the game is down... and playyourturn seems to reflect this as well...

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  • Germany (DoE)
    replied
    I can not connect to the server...

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  • France (DoE)
    replied
    Not sure what is going on. My turn is already played, as it occurred. I did log in after that. I wanted to find out the name of the unit which won the battle for the story thread. Does that create a second recovery save?

    At any rate, all appears OK.

    It's a birthday gift, RP!

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  • France (DoE)
    replied
    Originally posted by Robert Plomp View Post
    My server auto-rebooted (grrr. windows updates!!!) and I used the last French autosave to restart the server.
    France: whatever you did during that last login, it has been undone by this reload. JFYI.
    Understood. Not a problem. Well sort of. There was a battle. Fingers crossed for a similar result.

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  • Robert
    replied
    My server auto-rebooted (grrr. windows updates!!!) and I used the last French autosave to restart the server.
    France: whatever you did during that last login, it has been undone by this reload. JFYI.

    Leave a comment:


  • Robert
    replied
    Results Month 06





    Results Month 01
    Results Month 02
    Results Month 03a
    Results Month 03b
    Results Month 04a
    Results Month 04b
    Results Month 05a
    Results Month 05b

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  • France (DoE)
    replied
    2 hours left on the turn timer. Liz had yet to play, so I went ahead and played. Hope that is OK Liz.

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  • LzPrst
    replied
    the answer to C is yes. Scientific Method obsoletes all effects of Monasteries aside from culture. (and ability to train missionaries I think... forgot to check that)

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  • Inca (DoE)
    replied
    The devs made worldbuilder for just that purpose (I'm away from my computer right now)

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  • Ottoman Empire (DoE)
    replied
    Meh, Im logged in and there are no new stories to read so Ill answer these for no other particular reason... maybe Ill write a new story afterwards...
    Originally posted by LzPrst View Post
    1. When civ A declares war on civ B, Civ B gets to move first? Or does Civ A get the first turn?
    First of all, my understanding of "move," as it relates to Warring, is that moving just includes actions that relate to or have some in-game effect on the War (like attacking or slaving, for example). So logging in to look around for example, is not "moving" for the puposes of the anti-DM rule... that being said, who moves first the same turn War is declared is determined the natural way... In other words:

    Situation 1 - Civ B has already moved when Civ A declares War, then civ A moves. In that situation, Civ B has already moved, so they can't 'un-move' can they? So that means that in the turns after that, the same order is maintained... Civ B moves, then Civ A moves .

    Situation 2 - Civ B has not moved yet, Civ A declares War, then moves, then Civ B moves. In that situation, Civ A would always move first in turns after that.

    Situation 3 - Civ B has moved SOME of his units, and done SOME of his actions for the turn, but not finished the turn for whatever reason, Civ A declares War and moves, then Civ B finishes his moves. In this situation it can be complicated, but I would say that who moves first would depend on what moves Civ B did BEFORE Civ A declared War. If for example, Civ B moved all his units in the War zone, and Civ A waited for Civ B to move his units in the War zone and then attacked those units... well in that situation I would say its pretty cut and dry. Civ B would get to move first from then on, because he was attacked AFTER he moved his war related units.

    On the other hand, if Civ B moved some peripheral units, like workers on the other side of the map somewhere, then Civ A declared war, and moved into Civ B's land but did no attacks, and then Civ B moved all his units in range and attacked Civ A's units, then I would say Civ A should get to move first the following turn, because he was attacked last.

    I guess the general rule is whoever attacks last in the turn where war is declared is last to move in all subsequent turns of the War...

    Hope I didnt mash that up too badly
    Originally posted by LzPrst View Post
    2. Upgrading units for another civ is fully legal and requires no re-naming of units?
    Upgrading for another Civ is definitely legal (or else we need to reset a WHOLE LOT of turns... My understanding is that re-naming units was not in the original rules, but it was added later on as an ammendment to the rules. The way it has worked out in the game, is that the Just and True, and Honorable forces of Truth and Light (like Ottomans for example) usually rename their gifted units to indicate the country of origin... while the Sneaky, Horrible, Awful, No-Good, Very-Bad, forces of Evil and Darkness (like France) just do whatever they want and refuse to rename units... because they want to hide their nefarious and shameful deeds... and teams that assist the Forces of evil wish to disassociate themselves from their deal with the devil... at least that's how I see it. My opinion is not necessarily "objective"... full disclosure

    So all joking aside... I would say renaming is NOT required, since some civs do it and some don't.

    Originally posted by LzPrst View Post
    3. Does the production bonus Apostolic Palace adds to Monasteries expire with Scientific Method?
    I have no idea, and I actually would love to hear someone explain... when a wonder or building becomes "obsolete" what actually happens, besides not being able to build it anymore?

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  • Inca (DoE)
    replied
    So are we officially renaming units now? Is this retroactive? I don't recall that issue coming to a resolution...

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  • Native America (DoE)
    replied
    Originally posted by Robert Plomp View Post
    Did I not promise to those those scores somewhere last week?

    @LzPrst: I'm not able right now to answer any question in a sane way. I'll try again later.
    Drinking AGAIN on a Friday night? Sheeesh.

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  • Robert
    replied
    Did I not promise to those those scores somewhere last week?

    @LzPrst: I'm not able right now to answer any question in a sane way. I'll try again later.

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