Wow that's odd. Okay, I just brought it back up as an Internet game instead of Direct IP. Can you try connecting now?
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Okay great. Sorry about that--feel bad for the technical snafus. I was able to connect from an outside network so I thought it would be fine via Direct IP. Hopefully this way will be okay. Again if anyone else reading this wants those last two nations, feel free. I would be a good test anyway.
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Ok, I just logged in as the English and got into the game, but for some reason I can't move.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Yep, that's because of the way I set the game up. I just took my turn so you should be able to move now.
I set it up with 1 Human (me) and 3 AI for others to take over. I signed in to start the game, but didn't actually take my turn because if I did the AI would've moved and then it would've been my turn again before you would be able to join the game. Anyway, you should be set to move now. After this turn that won't matter any longer.
I set up 3 AI because I wanted to give you a choice of nations when you joined. If I made them random, the Col Pitboss sometimes would pick native nations for some of the first four players which then effectively limits the human players because the human players aren't allowed to take them over.
I think we're past the hump now, though, and can start the game proper as far as I know, heh. As I said, if you put your email address in you should get notifications when it's your turn. Let me know if you don't (maybe you did already!).
Thanks, again, for playing!
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Well if it is just the two of us for now, and assuming we can get past each other, I'm in the game now if you'd like to quickly knock out some of these early turns.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Well we're off to a good start! Great to see that a pitboss game can be hosted in the lobby too, I never thought of that before! Its an exciting development!
We'll be back to daily turns now, thanks again for setting it up. I've got a pretty good start too.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Yea, got the same message again. "Could not negotiate with the host's firewall"
I need to get out to work now so I guess we'll have to figure it out later.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Damn that's too bad. Well I had the civstats uploader running to see how well (or not) that worked with a Col game, but wouldn't have thought that would interfere. I've turned it off for now. I also opened up a couple more ports on my router so maybe that was the issue. Hopefully it'll be back to normal when you try later.
The other thing you could try is connecting directly again rather than through the lobby. That's how I'm connecting while I'm at home since for some reason I can't connect through the lobby here (even though I can do so from an outside network). Odd!
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Hmm, maybe it was the ports or civ stats, because I logged in through the lobby and it worked just now. Go figure.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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