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New type of diplo game

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  • Thanks Robert. With this mod, is it possible to turn it on and off so that it does not interfere with other games?

    After looking at the directions, I can see that I just make a new shortcut. Easy enough.

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    • yup, just start the right shortcut for a game with or without the mod!
      Formerly known as "CyberShy"
      Carpe Diem tamen Memento Mori

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      • Thanks Robert, as usual you are on top of things

        So what is the latest player count?

        and

        When will we have this baby online?

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        • player count: 13
          we'll start as soon as Ozzy is done. (and I'm awake)
          Formerly known as "CyberShy"
          Carpe Diem tamen Memento Mori

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          • Ok wow I'm excited now!

            RP strikes again!

            This will only be my 2nd diplo game (1st - DoC, which I'm happy with how I did but would change my approach drastically!!!). It seems like we're playing with many vets so I will set my expectations accordingly.

            I love the MOD, seems like a great idea.

            Thanks for the step-by-step instruction RP, someone like me needs that! I loaded the test and everything worked fine, but I still saw every civ's name and a score of 1, is that ok? If so, does that mean that the order of the players mean nothing, or that the order matters, we just won't know exact scores?

            Finally, please be clear on when we can go in and pick civs, I'm for random but need all the help I can get if we get to choose.

            Can't wait...

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            • The order you see must be random or maybe alphabetical. Originaly it's the score, but this mod changes the score system. (you get 1 point if you have any technology, and 2 if you have all the technologies.)

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              • In taking away a spaceship victory, aren't we turning this into a war game or perhaps a turtle game for culture? It would be very unlikely someone would win diplo victory against humans. Why would anyone vote for someone else to win the game?

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                • Are we still playing no 'Space Race' win?

                  I really would like it out but will go with the flow.

                  I like the sound of this mod but I always seem to have very bad luck when trying to install them. I just hope I do not trash all my data files.....
                  “Quid latine dictum sit, altum videtur”
                  - Anon

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                  • people voted against a space race option.
                    We can vote again to have it included now there are 3 more players..... that's up to deity.

                    But without the rule to forbid civ annihilation (After 1000 AD) it may indeed end as a war game, which is nice for a chance
                    Formerly known as "CyberShy"
                    Carpe Diem tamen Memento Mori

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                    • Originally posted by Robert Plomp View Post
                      But without the rule to forbid civ annihilation (After 1000 AD) it may indeed end as a war game, which is nice for a chance
                      Which means just a much slower version of a standard multiplayer game.

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                      • Well, we almost had a diplo victory last game and it's most probably going to be a cultural victory this time.

                        But I agree with you, the game has to end somewhere.
                        I'll leave it to deity to call for a revote.
                        Formerly known as "CyberShy"
                        Carpe Diem tamen Memento Mori

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                        • not asking for a re-vote, just making a statement. I already know I won't win no matter which direction I go. Just playing for the strategy

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                          • Game Settings repeated

                            Let's leave it at this. I personally wanted SS victory in but MOST did not want it. Let's get it going now.

                            * No Space Victory allowed

                            * No tech trading at all (simplifies things)

                            * Ozzy corrected Terra map

                            * 10 hour timer till 2000 BC; then we vote for a continuation till 0AD

                            * Epic speed.

                            * Random civs
                            (I'd prefer that top players handicap themselves if possible e.g. no financial trait etc. But don't get complicated. No judgements to be made.)

                            * No elimination until after 1000AD

                            Basic premise is we trust each other to play diplo style and be responsible to the game. There will be no arbitration process.
                            "Old age and skill will overcome youth and treachery. "
                            *deity of THE DEITIANS*
                            icq: 8388924

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                            • Originally posted by Robert Plomp View Post
                              Well, we almost had a diplo victory last game and it's most probably going to be a cultural victory this time.

                              But I agree with you, the game has to end somewhere.
                              I'll leave it to deity to call for a revote.
                              Was almost a religious victory actually.

                              Until someone used shady tactics to undo it.
                              Captain of Team Apolyton - ISDG 2012

                              When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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                              • Thanks Cyber for those clear instructions!

                                I was going to agree with Trev and suggest that a mod is bound to cause trouble but I think we can all follow these instructions and give it a go. It'll be well worth it.

                                I was wondering if it is possible with that mod (or without it) to reveal the scores at the end?
                                "Old age and skill will overcome youth and treachery. "
                                *deity of THE DEITIANS*
                                icq: 8388924

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