The situation:
Player A decides to attack an AI in a MP game. While he is on the offensive, another human player (B) decides to take advantage of it and declares war on player A. There were no prior agreements between the two players. And the only game rule is that you have to wait for the other player to finish that turn after you declare war to avoid the ole "double move/attack" cheat.
Player A felt like that the attack on him while he was attacking an AI was not fair, and not honorable.
Player A also felt that he should have been given a warning (like ten turns) from player B informing him of the upcoming war.
Player B felt that there was no problem with the attack since they had made no agreements, and was just taking advantage of the game situation.
What do you think
Player A decides to attack an AI in a MP game. While he is on the offensive, another human player (B) decides to take advantage of it and declares war on player A. There were no prior agreements between the two players. And the only game rule is that you have to wait for the other player to finish that turn after you declare war to avoid the ole "double move/attack" cheat.
Player A felt like that the attack on him while he was attacking an AI was not fair, and not honorable.
Player A also felt that he should have been given a warning (like ten turns) from player B informing him of the upcoming war.
Player B felt that there was no problem with the attack since they had made no agreements, and was just taking advantage of the game situation.
What do you think

It's not so much 'taking advantage', actually, as 'ensuring your enemy doesn't get an advantage'. A civ with two capitals relatively early on, and about a third of the total land area of the pangaea, is not something I'm going to voluntarily accept to the east of me
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