HOTW 5 was quicker.
HOTW 9 is flying, almost too quickly.
I suspect HOTW 8 will be quicker too.
Why?
TORaCTT, I hate to say... It achieved its objective but the game sufferred through loss of key players, not because of TORaCTT. I've been mulling over it and starting to come to this conclusion.
HOTW 5 = Trade anything as often as you like
HOTW7 = TORaCTT (Trade Only Researched and Conquered Techs Twice)
HOTW 8 = TOSRT (Trade only Self Researched Techs as often as you like)
HOTW 9 = TOSRT (Trade only Self Researched Techs as often as you like)
We desperately need a good mod as mistakes get made I believe. And it would be good to have a tally of beakers traded between civs programmed in.
HOTW 9 is flying, almost too quickly.
I suspect HOTW 8 will be quicker too.
Why?
TORaCTT, I hate to say... It achieved its objective but the game sufferred through loss of key players, not because of TORaCTT. I've been mulling over it and starting to come to this conclusion.
HOTW 5 = Trade anything as often as you like
HOTW7 = TORaCTT (Trade Only Researched and Conquered Techs Twice)
HOTW 8 = TOSRT (Trade only Self Researched Techs as often as you like)
HOTW 9 = TOSRT (Trade only Self Researched Techs as often as you like)
We desperately need a good mod as mistakes get made I believe. And it would be good to have a tally of beakers traded between civs programmed in.
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