Welcome to the Apolyton University, course 301: Size Matters!
Early expansion in CIV can be a tricky affair, with the risk of plummeting an economy into the virtual toilet, and leaving yourself exposed for your enemies to pick apart. This course will focus on the fine art of rapid early expansion, negotiating the razor edge of ruin and reward.
Students will be playing as Zara Yoqab of the Ethiopians, armed with the Creative and Organized traits to face the world.
The goal of the course is to expand as much as possible in the early game, as players are not allowed to take enemy cities for their own, or to raze and replace enemy cities. What you build in the early game will be all you have.
Students can select any difficulty level and speed they prefer for the course, though it is recommended to be played at Normal speed.
The course rules (no capture, no raze/replace) are, of course, up to the honor system, so we're counting on you to abide by them.
Good luck, and happy growing!
Early expansion in CIV can be a tricky affair, with the risk of plummeting an economy into the virtual toilet, and leaving yourself exposed for your enemies to pick apart. This course will focus on the fine art of rapid early expansion, negotiating the razor edge of ruin and reward.
Students will be playing as Zara Yoqab of the Ethiopians, armed with the Creative and Organized traits to face the world.
The goal of the course is to expand as much as possible in the early game, as players are not allowed to take enemy cities for their own, or to raze and replace enemy cities. What you build in the early game will be all you have.
Students can select any difficulty level and speed they prefer for the course, though it is recommended to be played at Normal speed.
The course rules (no capture, no raze/replace) are, of course, up to the honor system, so we're counting on you to abide by them.
Good luck, and happy growing!
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