Noble difficulty
Well, reading everybody else reveals plenty of errors. But here's what I did:
Built Washington on the starting square. {Wish I'd moved east.} Queue warrior, worker.
I don't have mysticism, so I won't try for an early religion. Thinking of the capital as a settler/worker pump, I'm not going for Pottery first off. Technology plan: wheel, mining, bronzeworking. {I was thinking road to the corn, but already knowing about all the flood plains I should have realized I'd hit happiness caps before health. In hindsight, the AI has apparently been really slow with religions - Isabella got Buddhism early, but Hinduism didn't come until after 2000 BC!}
My first warriors explore southeast; spotting the desert and ocean, they turn southwest and skirt the tundra. Second warrior, when built, heads north and west. {So I missed both the stone/ivory to the east and the hills by the wine to the north.}
Village in the southwest yields bronzeworking, just a couple of turns before I would have discovered it myself. (All the other villages I found yielded gold, about $200) This leaves me really unsure of a technology plan - I didn't have a chance to scan for copper nearby. I go for pottery and writing, thinking about alphabet - although I have my doubts, not having met anybody yet.
Washington queues a settler.
Meet Bismarck's scouts in 2960, Genghis Khan's in 2520.
I now see I have no copper nearby, and worry about defense.
Tech plan: hunting, archery, masonry, alphabet.
I send the settlers southwest to the coast of the peninsula near stone, founding New York. {In retrospect, this site was too food-poor to grow; I should have stayed farther east, as most others did. One of my goals in this game was to get out of the habit of a close spacing, but the resources I got access to - sheep, fish - aren't resources I really need, since happiness looks like much more of a problem.} Workers have irrigated corn and floodplains near Washington and built road; now they run a road to NY and start a quarry.
Genghis Khan has a warrior and three scouts around me, so I start worrying, and build a barracks in Washington. {Another mistake - it'll always be low in production. But New York's site won't be much better.}
Meet Isabella in 2320; she got Buddhism early, but no sign of other religions having been discovered. Saladin in 2280, Hapshepsut in 2000. I find Karakand about now
Gibbon's power assessment in 1960 ranks me #4 (Saladin, Genghis, Bismarck, me, ?, Hapshepsut, Isabella)
After Gibbon's announcement, I realize Washington's grown too much - it's into unrest because it's unprotected. {A common failing of mine is to build too little military. Luckily I can usually get away with it early on Noble, and I've had enough setbacks in games that I'm getting better about it most of the time. I'm not used to being so production-poor, though, and although I realized it early I haven't behaved consistently because of it. Sometimes I think my play suffers because I'm often interrupted. Here I built a barracks, not thinking that I should just churn out a warrior and then let some other city specialize in military.}
In 1760, I spot my first barbarian warriors. By 1600, there are several near me in the south, but they all tussle with the AI warriors and scouts rather than taking my undefended cities. At this point I have open borders with Saladin, Genghis, and Isabella, trying to be friendly, but still neutral (Cautious, +0) relations.
The screenshot's one turn too late, but shows what I've got to work with. Having met nearly everybody I'm hoping an early Alphabet lets me do some tech trading, or at least get a better idea of where the competition is. I need to: get two to three more cities out (N, E, and maybe NW), start producing great people in my capital (and a couple more workers), and get some military on the frontier. Plenty of errors already; AU's teaching me, and I just hope I can learn something from it.
Well, reading everybody else reveals plenty of errors. But here's what I did:
Built Washington on the starting square. {Wish I'd moved east.} Queue warrior, worker.
I don't have mysticism, so I won't try for an early religion. Thinking of the capital as a settler/worker pump, I'm not going for Pottery first off. Technology plan: wheel, mining, bronzeworking. {I was thinking road to the corn, but already knowing about all the flood plains I should have realized I'd hit happiness caps before health. In hindsight, the AI has apparently been really slow with religions - Isabella got Buddhism early, but Hinduism didn't come until after 2000 BC!}
My first warriors explore southeast; spotting the desert and ocean, they turn southwest and skirt the tundra. Second warrior, when built, heads north and west. {So I missed both the stone/ivory to the east and the hills by the wine to the north.}
Village in the southwest yields bronzeworking, just a couple of turns before I would have discovered it myself. (All the other villages I found yielded gold, about $200) This leaves me really unsure of a technology plan - I didn't have a chance to scan for copper nearby. I go for pottery and writing, thinking about alphabet - although I have my doubts, not having met anybody yet.
Washington queues a settler.
Meet Bismarck's scouts in 2960, Genghis Khan's in 2520.
I now see I have no copper nearby, and worry about defense.
Tech plan: hunting, archery, masonry, alphabet.
I send the settlers southwest to the coast of the peninsula near stone, founding New York. {In retrospect, this site was too food-poor to grow; I should have stayed farther east, as most others did. One of my goals in this game was to get out of the habit of a close spacing, but the resources I got access to - sheep, fish - aren't resources I really need, since happiness looks like much more of a problem.} Workers have irrigated corn and floodplains near Washington and built road; now they run a road to NY and start a quarry.
Genghis Khan has a warrior and three scouts around me, so I start worrying, and build a barracks in Washington. {Another mistake - it'll always be low in production. But New York's site won't be much better.}
Meet Isabella in 2320; she got Buddhism early, but no sign of other religions having been discovered. Saladin in 2280, Hapshepsut in 2000. I find Karakand about now
Gibbon's power assessment in 1960 ranks me #4 (Saladin, Genghis, Bismarck, me, ?, Hapshepsut, Isabella)
After Gibbon's announcement, I realize Washington's grown too much - it's into unrest because it's unprotected. {A common failing of mine is to build too little military. Luckily I can usually get away with it early on Noble, and I've had enough setbacks in games that I'm getting better about it most of the time. I'm not used to being so production-poor, though, and although I realized it early I haven't behaved consistently because of it. Sometimes I think my play suffers because I'm often interrupted. Here I built a barracks, not thinking that I should just churn out a warrior and then let some other city specialize in military.}
In 1760, I spot my first barbarian warriors. By 1600, there are several near me in the south, but they all tussle with the AI warriors and scouts rather than taking my undefended cities. At this point I have open borders with Saladin, Genghis, and Isabella, trying to be friendly, but still neutral (Cautious, +0) relations.
The screenshot's one turn too late, but shows what I've got to work with. Having met nearly everybody I'm hoping an early Alphabet lets me do some tech trading, or at least get a better idea of where the competition is. I need to: get two to three more cities out (N, E, and maybe NW), start producing great people in my capital (and a couple more workers), and get some military on the frontier. Plenty of errors already; AU's teaching me, and I just hope I can learn something from it.
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