Map-Specific things:
Americans have a lot of room to expand. I didn't fully take advantage of all the room available to me, unfortunately, couldn't get the beakers + coin flowing fast enough. But, still, it's not hard to get tons of land. Very good starting position, IMHO.
Financial is a very good trait. Looking at the surroundings and the traits, it looks like Americans are begging to go for The Wheel - Pottery, especially on that map without early horses, copper, and the requisite techs to do anything else, though I suppose founding a religion could also work. I think a nice clean shot at the Oracle might be worth it, though I would not want to delay Pottery too long. (if at all).
Even with the Americans, one of the most tech-happy civs in the game (IMHO), you still have to worry about military. I think you need to pick up archers quickly, spearmen quickly, and make sure you hit Longbowmen ahead of most. Getting invaded sucks, and so do Barbarians.
Americans have a lot of room to expand. I didn't fully take advantage of all the room available to me, unfortunately, couldn't get the beakers + coin flowing fast enough. But, still, it's not hard to get tons of land. Very good starting position, IMHO.
Financial is a very good trait. Looking at the surroundings and the traits, it looks like Americans are begging to go for The Wheel - Pottery, especially on that map without early horses, copper, and the requisite techs to do anything else, though I suppose founding a religion could also work. I think a nice clean shot at the Oracle might be worth it, though I would not want to delay Pottery too long. (if at all).
Even with the Americans, one of the most tech-happy civs in the game (IMHO), you still have to worry about military. I think you need to pick up archers quickly, spearmen quickly, and make sure you hit Longbowmen ahead of most. Getting invaded sucks, and so do Barbarians.
Comment