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How do you deal with slave revolts?

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  • How do you deal with slave revolts?

    These always come up when you run Slavery and the thing is, I can never decide on the best way to deal with them. I used to always crack down but the lost population is so wasteful, same with the disorder and -1 population, but the chance of it continuing can really hurt too.

    I suppose the question I'm trying to ask is, what situations do you use each method of handling them in?

    Also, my experience is the first city to slave revolt will be the only one to slave revolt all game (as long as you don't lose the city). How do you set what city this is? In my games it's usually the capital but not always, and if there's a way to set it to something other than the capital they become slightly less damaging.

  • #2
    I always pay and take the disorder and -1 pop

    My experience is different. I've had different cities revolt in a game quite a few times.
    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
    RIP Tony Bogey & Baron O

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    • #3
      I've had different cities revolt in the same game many many times, so I question the "one city only revolt" that you have experienced.

      As far as handling it, I always crack down and get it over with. It's the price you pay for being in Slavery.
      Keep on Civin'
      RIP rah, Tony Bogey & Baron O

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      • #4
        Good xpost
        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
        RIP Tony Bogey & Baron O

        Comment


        • #5
          So Ming cracks down and rah pays them off... why am I not surprised?
          I'm consitently stupid- Japher
          I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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          • #6
            I gift the city to the civ furthest away from my borders...
            No wait.

            I RAZE the city.

            Nope.

            I pay them off and take the disorder.

            Does happiness matter?

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            • #7
              I used to take -1pop option, but I recently found out what each option actualy does.

              -2 pop option guarantees end of the revolt
              -1 pop options gives higher than 50% chance(don't recall the exact number) to end it
              1 turn anarchy gives 40% chance to end it

              I think that for most cites 1 or 2 pop i a lot more than 2 or 3 turns of anarchy, so I started using the 1 turn anarchy option
              The longest it has taken for a revolt to end so far was 5 turns. Usually it is over in 3 turns or less.
              Quendelie axan!

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              • #8
                When it's your cap that's generating the lions share of your research and a good chunk of change, 3 turns of revolt is totally unacceptable. And Since my cap usually has a few food specials, growing back doesn't take that long.
                It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                RIP Tony Bogey & Baron O

                Comment


                • #9
                  You also get -1 happiness, which means that you won't be able to put that pop back to work for 10 turns. (assuming you operate at your happiness limit)

                  If we assume that you have a pop 5 city, -1 pop means that you operate at 1/5 of your potential for 10 turns.
                  If you chose the disorder option you operate at 0% of your potential for the duration of the disorder.
                  In the first case you are guaranteed to lose 2 x your potential resources in the second case you have a chance to loose 1 x your potential resources, or a lot more than case 1 if the RNG hates you
                  Quendelie axan!

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                  • #10
                    Unless it's really really early in the game, my happy cap is larger than 5 so a pop 5 city won't be impacted by that.
                    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                    RIP Tony Bogey & Baron O

                    Comment


                    • #11
                      When a city of mine has the temerity to revolt, I gift it to an AI I don't like, then DOW.

                      I have my minions raze the city, salt the earth, and never permit anyone to go there henceforth.

                      This is simply "Pour encourager les autres" on a grand scale.

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                      • #12
                        I didn't think you could raze a city if you previously owned it.

                        But I love the concept. But it usually is my cap so it probably isn't a good idea
                        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                        RIP Tony Bogey & Baron O

                        Comment


                        • #13
                          Originally posted by Sir Og View Post
                          I used to take -1pop option, but I recently found out what each option actualy does.

                          -2 pop option guarantees end of the revolt
                          -1 pop options gives higher than 50% chance(don't recall the exact number) to end it
                          1 turn anarchy gives 40% chance to end it

                          I think that for most cites 1 or 2 pop i a lot more than 2 or 3 turns of anarchy, so I started using the 1 turn anarchy option
                          The longest it has taken for a revolt to end so far was 5 turns. Usually it is over in 3 turns or less.
                          2nd option is to pay them off, and it's supposed to end the revolt right away (next turn). If there's only a 50% chance it's never happened to me in all the games I've played.
                          I'm consitently stupid- Japher
                          I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

                          Comment


                          • #14
                            yeah, the payoff has never failed for me either.
                            It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                            RIP Tony Bogey & Baron O

                            Comment


                            • #15
                              Slave Revolt
                              Prereq: Slavery Civic AND city with population 4 or more AND WRITING or MONOTHEISM or PRIESTHOOD or IRON_WORKING
                              Obsolete: None
                              Active/Weight: 80/500
                              Result:
                              1.+1 angry face (like whipped) AND -2 population AND 1 turn revolt AND will trigger 3 next turn
                              2.you pay 10 gold AND -1 population AND 1 turn revolt AND will trigger 3 next turn
                              3.1 turn revolt AND 40% chance to trigger 3 next turn
                              Apparently option 2 is 100%. I thought it wasn't.

                              Anyway I still take a gamble and go for 3.
                              Last edited by Sir Og; January 29, 2010, 18:44.
                              Quendelie axan!

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