I'm with Ming. I would say that pyramids is almost always a good idea, even without stone/Ind. Reason being is that even straight up, you get quite a good conversion of hammers to gold if you get beat out. This allows you to run at a deficit slider which is very beneficial to an early game economy.
:ninja: I do agree with slnz that pyramids is not required to do a SE. It's nice, sure, but it has a price tag. All in all I'd rather have it but I'm not going to panic and start cottaging if I don't get it.
:ninja: I do agree with slnz that pyramids is not required to do a SE. It's nice, sure, but it has a price tag. All in all I'd rather have it but I'm not going to panic and start cottaging if I don't get it.
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, same as Wealth, with the exception of not getting the returns immediately. So worse than building Wealth. Not the best of deals in my book. Building wonders for failure cash is basic game in isolation but not without Ind/resourceboost.
+ 3 or 4
) is not?
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