The slider works nicely to keep all the little scientists happy and theater +1
at each 10% and coliseum 1
plus 1 more at each 20%. No opponentis going to disrupt my choices until the down-belows have optics. Nonetheless my worry is now science. No happiy tiles (luxury) meant I had to use the games available building to support my SE economy. This one is the purest SE I've ever run, with no onesies or twosies of cottages in each SE city to boost money a bit when my guys are in enemy territory or the enemy temporarily disrupts one of my CE cities. We'll see.



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