More espionage ranting, this is driving me crazy. On emperor, the game gets so difficult as to become almost no fun to play anymore. I'm on a landmass with Saladdin and Surayavaraman (sp?), have land borders only with the former, no open borders agreement with him (been at war almost continuously for about 1000 years, lots of acrimony remained). I concentrate all my esp. points on these 2. To the point where, for a couple of turns, I got "investigate city" with the arabian empire : I was able to see what his cities were producing (cool, first time it happens to me).
I got about one enemy esp. attempt every 3-4 turns on average (I don't know if you manage to grasp this frequency : one esp. attempt every 3-4 fuxxxxing turns !!!), about one third of which are successful : he keeps sabotaging my custom houses. Obviously this is one of the most critical buildings for the AI. Yes, it is pretty useful and blooxy expensive as well. I lost about 8 or 9 custom houses already, I keep rebuilding them, he keeps destroying them. I'm sick and tired. Yes, I do have security bureaus, stationed spies, everything I can have. Exemple (extreme) : 1881 : Enemy spies have sabotaged the customs house in Neijmegen. 1882 : Dutch counterintelligence thwarted a sabotage attempt in Rotterdam; Enemy spies have sabotaged the customs house in Middleburg; Enemy spies have sabotaged the customs house in The Hague.
That's 3 customs houses destroyed out of 4 attempts in 2 turns ...
To be able to do that (a sabotage attempt every 3-4 turns, almost always in a different city) he needs LOTS of spies and I suspect quite a bunch of resources diverted to espionage. Yet in the 4 or 5 turns I had "investigate city" on him I saw NONE of his cities producing spies : while I was at war they were producing military units. During peace time, they were building buildings and doing research. Never saw him producing a spy. Besides, given the speed at which he is breezing through technologies (I do have "see research" as well, I can see how many turns he needs to discover a new tech), I'm pretty sure he doesn't spend on espionage either. I thought maybe it was not only Saladdin but also the Khmers and I changed my allocation to balance the two of them - which is why I lost the "investigate city" status on the arabians. But when I reloaded and tried to tweak things to get different results I was reinforced in thinking these attempts are almost all Saladdin's. For instance, in the example above, when reloading, adding specialist spies and replaying the turn got once the result "1882 : An Arabian Spy has been caught in the city of Middleburg" and a second time "1882 : An Arabian Spy's sabotage attempt has been foiled in The Hague". Which seem to imply that Saladdin has at any moment one - two spies stationed in every city of mine ...
Can anyone confirm or deny that on emperor level the AI is getting free spies and an espionage points bonus against the human opponent ? I'm sick and tired of enemy spies blowing my cities away and there's nothing at all I can do.
NO, I CAN'T "simply" declare war and take him out, he is about the same strength and has a defensive pact now with the Khmers (which are even more powerful) and even if I could manage to outsmart them both, while my cities produce military units, the Incas, which are very far away, would win the space race. Besides, I don't have uranium, which means they (Arabians and Khmers, if I wanted to declare war on Saladdin) might just be tempted to nuke the sh*t out of me.
I'll try again with "no espionage" for the next game but I don't like the fact that espionage points are converted to culture, this changes the gameplay considerably
I got about one enemy esp. attempt every 3-4 turns on average (I don't know if you manage to grasp this frequency : one esp. attempt every 3-4 fuxxxxing turns !!!), about one third of which are successful : he keeps sabotaging my custom houses. Obviously this is one of the most critical buildings for the AI. Yes, it is pretty useful and blooxy expensive as well. I lost about 8 or 9 custom houses already, I keep rebuilding them, he keeps destroying them. I'm sick and tired. Yes, I do have security bureaus, stationed spies, everything I can have. Exemple (extreme) : 1881 : Enemy spies have sabotaged the customs house in Neijmegen. 1882 : Dutch counterintelligence thwarted a sabotage attempt in Rotterdam; Enemy spies have sabotaged the customs house in Middleburg; Enemy spies have sabotaged the customs house in The Hague.
That's 3 customs houses destroyed out of 4 attempts in 2 turns ...
To be able to do that (a sabotage attempt every 3-4 turns, almost always in a different city) he needs LOTS of spies and I suspect quite a bunch of resources diverted to espionage. Yet in the 4 or 5 turns I had "investigate city" on him I saw NONE of his cities producing spies : while I was at war they were producing military units. During peace time, they were building buildings and doing research. Never saw him producing a spy. Besides, given the speed at which he is breezing through technologies (I do have "see research" as well, I can see how many turns he needs to discover a new tech), I'm pretty sure he doesn't spend on espionage either. I thought maybe it was not only Saladdin but also the Khmers and I changed my allocation to balance the two of them - which is why I lost the "investigate city" status on the arabians. But when I reloaded and tried to tweak things to get different results I was reinforced in thinking these attempts are almost all Saladdin's. For instance, in the example above, when reloading, adding specialist spies and replaying the turn got once the result "1882 : An Arabian Spy has been caught in the city of Middleburg" and a second time "1882 : An Arabian Spy's sabotage attempt has been foiled in The Hague". Which seem to imply that Saladdin has at any moment one - two spies stationed in every city of mine ...
Can anyone confirm or deny that on emperor level the AI is getting free spies and an espionage points bonus against the human opponent ? I'm sick and tired of enemy spies blowing my cities away and there's nothing at all I can do.
NO, I CAN'T "simply" declare war and take him out, he is about the same strength and has a defensive pact now with the Khmers (which are even more powerful) and even if I could manage to outsmart them both, while my cities produce military units, the Incas, which are very far away, would win the space race. Besides, I don't have uranium, which means they (Arabians and Khmers, if I wanted to declare war on Saladdin) might just be tempted to nuke the sh*t out of me.
I'll try again with "no espionage" for the next game but I don't like the fact that espionage points are converted to culture, this changes the gameplay considerably
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