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Build/growth order for cities AFTER the capital

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  • #16
    Those forests are hammers in the bank and you must decide what will be the best way to spend them. And of course the chance that if you leave them around a bit, more will grow. If you have none, none will ever grow. If you wait till math, they'll be worth more but you'll have lost any interest you would have made by investing them sooner.
    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
    RIP Tony Bogey & Baron O

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    • #17
      NFIH, only four forests in your capitol BFC? I haven't played a game since 3.17 came out where I have less than 8 forests in the capitol's fat cross, usually more. (I've started at least 9 games since I applied that patch.)
      No matter where you go, there you are. - Buckaroo Banzai
      "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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      • #18
        NFIH, I'm not sure if 4 forests would be enough, but I think so. Let's see, 1 for the worker and probably 3 for the settler. I think that's about right. If it's not enough, it'll speed it along anyway.

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        • #19
          Originally posted by Blaupanzer
          NFIH, only four forests in your capitol BFC? I haven't played a game since 3.17 came out where I have less than 8 forests in the capitol's fat cross, usually more. (I've started at least 9 games since I applied that patch.)
          Yeah, just four this time, which is indeed unusual. It's typically 6-8 forest tiles!

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