Seeing the other thread about worker/workboats reminds me of another issue I face in each game: what to do with each settled city's build order after the capital.
My usual strategy is to let the capital grow to two or three population. Then build a worker. After the first and subsequent settlers get out and found their cities I'm often unsure of what should be built first in those newly settled cities.
Should I immediately go worker=>other unit/building or, like my capital, let it grow to pop 2 or 3 before building another worker?
What I currently do in those new cities is build an archer first (particularly because I play with raging barbs on), then granary or barracks, then worker. Sometimes I'll build the worker before the granary/barracks if the pop has hit at least two.
My capital continues to build all the settlers while remaining at around three pop or so.
Is this right, or should my new cities (closer to the "front") immediately start building a settler?
My usual strategy is to let the capital grow to two or three population. Then build a worker. After the first and subsequent settlers get out and found their cities I'm often unsure of what should be built first in those newly settled cities.
Should I immediately go worker=>other unit/building or, like my capital, let it grow to pop 2 or 3 before building another worker?
What I currently do in those new cities is build an archer first (particularly because I play with raging barbs on), then granary or barracks, then worker. Sometimes I'll build the worker before the granary/barracks if the pop has hit at least two.
My capital continues to build all the settlers while remaining at around three pop or so.
Is this right, or should my new cities (closer to the "front") immediately start building a settler?

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