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What's the name of the random event...

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  • What's the name of the random event...

    that spawns the stack of Spearman barbarians? I want to turn it off. I just started a game that had a near perfect starting location, with a bunch of Floodplains for Cottages, a Corn resource, some Hills and a source of Gold. I had Horses right next door and Copper a short ways beyond that. I had just finished building my second Settler to secure the Copper when I noticed a barb Spearman approaching. Clicking on the stack I discovered there were 5 of them heading right towards me. There's no way I could have survived that one, and it ruined what could have been an excellent game. I've already turned off the one that spawns the stack of Archers and I'd like to turn that one off too. It just really pissed me off.

  • #2
    Check out Random Events list (CFC)

    Events 101-104 seem to be the ones you are after.

    In the last week have I been wiped out by a stack of barb archers, and it was the first time it was ever a catastrophic loss.
    Last edited by Jaybe; May 11, 2008, 03:41.

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    • #3
      Well, turning it off is good so the AIs are safe, but if the stack attacks you, worldbuilder, voila, game isn't ruined.
      You've just proven signature advertising works!

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      • #4
        Thanks. It's the Philistines It looks like. I've already turned off the Vedic Aryans, which is what spawns the Archers. I had that one a couple of times. I find it totally ridiculous that a randon event can be so gamebreaking. It's supposed to add something to the game, not destroy it. Even if those events were to happen to another civ, it would end up unbalancing the game, leaving a large hole for another civ to expand into as much as he/she wanted to.

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        • #5
          Originally posted by Willem
          Thanks. It's the Philistines It looks like. I've already turned off the Vedic Aryans, which is what spawns the Archers. I had that one a couple of times. I find it totally ridiculous that a randon event can be so gamebreaking. It's supposed to add something to the game, not destroy it. Even if those events were to happen to another civ, it would end up unbalancing the game, leaving a large hole for another civ to expand into as much as he/she wanted to.
          Isn't the name of the game 'overcoming adversity?' World builder makes it real easy to take care of such stacks of doom on turn 34.
          --------------------------------------------------------------------------------------------------------------------------------------------------
          The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Amzanig huh?...So with that said: if you can not read my post because of spelling, then who is really the stupid one?...

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          • #6
            Well I don't like playing that way, nor do I think I should have to. For one thing as soon as I open up World Builder I can see all the resources that I have on the map for the whole game.

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            • #7
              You can just reload from an autosave then, unless you have preserve ransom seed.
              Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

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              • #8
                I don't like playing that way either. About the only time I'll reload a save game is right at the beginning when I see that moving my initial Settler a tile or two will give me a better start. Anything else just feels like cheating to me. Besides, I have Preserve Random seed turned on so I'd still end up with the event.

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