I read about the queshua rush strat here, so i tested this with washington and i have to say that i actually am amazed... i managed to wipe out my two clothest neighbours with about 10 city-pillager promoted queshuas (1 healer of course) and took their capitals, getting the holy city of hindouism that way, and a worker in each city... so i had a huge territory to colonize and upkeeps that made me panic
Result ? I made cottages ASAP on almost each tile of my cities, only having cuzco building the great lighthouse, the others all building queshuas, workers and settlers. About 1800 BC i had 10 cities, running at 10% science ratio to get the writhing tech... at an amazing speed!
Once the libraries were built (by chopping of the forest tiles), and the cottages were growing, i had such a booming economy, that i actually researched feudalism in 5 turns, while others were researching mathematics in 35 turns! (had enough intel to see their researches).
I stopped playing when i got nationalism while others were at feudalism. I had 24 cities and the tripple of the score of the second in score. True, i was not able to colonize the new world as quickly as usual (2 centuries later to usual) but i didn't even need to, because my terrytory was so huge, it prevented others from spreading out, and i still had an entire jungle to colonize on the old world.
I am truely amazed. I ran this test on noble difficulty and i was very close to an economical disaster (running at 0% science and -3 /turn for a few turns). Is this viable on higher difficulty levels ? And if it is, is this beatable in any way ?
Result ? I made cottages ASAP on almost each tile of my cities, only having cuzco building the great lighthouse, the others all building queshuas, workers and settlers. About 1800 BC i had 10 cities, running at 10% science ratio to get the writhing tech... at an amazing speed!
Once the libraries were built (by chopping of the forest tiles), and the cottages were growing, i had such a booming economy, that i actually researched feudalism in 5 turns, while others were researching mathematics in 35 turns! (had enough intel to see their researches).
I stopped playing when i got nationalism while others were at feudalism. I had 24 cities and the tripple of the score of the second in score. True, i was not able to colonize the new world as quickly as usual (2 centuries later to usual) but i didn't even need to, because my terrytory was so huge, it prevented others from spreading out, and i still had an entire jungle to colonize on the old world.
I am truely amazed. I ran this test on noble difficulty and i was very close to an economical disaster (running at 0% science and -3 /turn for a few turns). Is this viable on higher difficulty levels ? And if it is, is this beatable in any way ?
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